string UpdatePetGlobalDbURL = "http://farnorthentertainment.com/Augotchi_Petglobal.php?"; //be sure to add a ? to your url public IEnumerator PostPetGlobal() { Debug.LogWarning("SerializeField PVD"); PetVisualData pvd = PetKeeper.pet.LoadVisuals(); string pvdString = JsonUtility.ToJson(pvd); pvdString = pvdString.Replace('\"', '¤'); string post_url = UpdatePetGlobalDbURL + "id=" + SystemInfo.deviceUniqueIdentifier + "&hunger=" + PetKeeper.pet.hunger + "&happiness=" + PetKeeper.pet.happiness + "&health=" + PetKeeper.pet.health + "&markers_currency=" + PetKeeper.pet.markersCurrency + "&markers_food=" + PetKeeper.pet.markersFood + "&markers_crate=" + PetKeeper.pet.markersCrate + "&markers_park=" + 0 + "&markers_revive=" + PetKeeper.pet.markersRevive + "&pet_death_count=" + PetKeeper.pet.petDeathCount + "&petting_count=" + PetKeeper.pet.pettingCount + "&feed_candy_count=" + PetKeeper.pet.candyFed + "&feed_food_count=" + PetKeeper.pet.foodFed + "&feed_vegetable_count=" + PetKeeper.pet.vegetableFed + "&level=" + PetKeeper.pet.level + "&start_app_count=" + PetKeeper.pet.startAppCount + "&start_game_date=" + DateTime.Now.ToString("yyyy-MM-dd") + "&step_counter=" + PetKeeper.pet.stepCounter + "&active_ticks=" + PetKeeper.pet.activeTicks + "&inactive_ticks=" + PetKeeper.pet.inactiveTicks + "&pet_revival_count=" + PetKeeper.pet.petRevivalCount + "¤t_alive_ticks=" + PetKeeper.pet.currentAliveTicks + "&longest_alive_ticks=" + PetKeeper.pet.longestAliveTicks + "&pet_name=" + PetKeeper.pet.name + "&pet_visual_data=" + pvdString ; // Post the URL to the site and create a download object to get the result. WWW pg_post = new WWW(post_url); yield return(pg_post); // Wait until the download is done if (pg_post.error != null) { Debug.LogWarning("There was an error posting the pet data: " + pg_post.error); } }
public void Start() { PetGlobal pg; GameObject petKeeper = GameObject.FindGameObjectWithTag("PetKeeper"); if (petKeeper == null) { pg = new PetGlobal(); pvd = pg.LoadVisuals(); } else { pvd = PetKeeper.pet.LoadVisuals(); } apparelUI.pvd = pvd; earPicker.transform.GetChild(1).GetComponent <Text>().text = (pvd.earsIndex + 1) + "/" + petFactory.ears.Length; eyePicker.transform.GetChild(3).GetComponent <Text>().text = (pvd.eyesIndex + 1) + "/" + petFactory.eyes.Length; eyePicker.transform.GetChild(7).GetComponent <Text>().text = (pvd.eyesSizeIndex + 1) + "/" + petFactory.eyes[pvd.eyesIndex].textures.Length; tailPicker.transform.GetChild(1).GetComponent <Text>().text = (pvd.tailIndex + 1) + "/" + petFactory.tails.Length; whiskersPicker.transform.GetChild(1).GetComponent <Text>().text = (pvd.whiskersIndex + 1) + "/" + petFactory.whiskers.Length; nosePicker.transform.GetChild(1).GetComponent <Text>().text = (pvd.noseIndex + 1) + "/" + petFactory.noses.Length; basePicker.transform.GetChild(2).GetComponent <Text>().text = (pvd.baseTextureIndex + 1) + "/" + petFactory.baseTextures.Length; basePicker.transform.GetChild(5).GetComponent <Text>().text = (pvd.baseTint + 1) + "/" + PetVisualData.palette.Length; basePicker.transform.GetChild(8).GetComponent <Image>().color = PetVisualData.palette[pvd.baseTint]; overlayPicker.transform.GetChild(2).GetComponent <Text>().text = (pvd.overlayBlendIndex + 1) + "/" + petFactory.overLayBlends.Length; overlayPicker.transform.GetChild(5).GetComponent <Text>().text = (pvd.overlayTint + 1) + "/" + PetVisualData.palette.Length; overlayPicker.transform.GetChild(8).GetComponent <Image>().color = PetVisualData.palette[pvd.overlayTint]; overlayPicker.transform.GetChild(10).GetComponent <Text>().text = (pvd.overlayTextureIndex + 1) + "/" + petFactory.baseTextures.Length; detailsPicker.transform.GetChild(2).GetComponent <Text>().text = (pvd.detailsBlendIndex + 1) + "/" + petFactory.detailsBlends.Length; detailsPicker.transform.GetChild(5).GetComponent <Text>().text = (pvd.DetailsTint + 1) + "/" + PetVisualData.palette.Length; detailsPicker.transform.GetChild(8).GetComponent <Image>().color = PetVisualData.palette[pvd.DetailsTint]; detailsPicker.transform.GetChild(9).GetComponent <Text>().text = (pvd.detailsTextureIndex + 1) + "/" + petFactory.baseTextures.Length; stage = 0; petFactory.buildPet(pvd); }
public bool Load() { if (File.Exists(Application.persistentDataPath + "/AugotchiSave.gd")) { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Open(Application.persistentDataPath + "/AugotchiSave.gd", FileMode.Open); PetGlobal pg = (PetGlobal)bf.Deserialize(file); hunger = pg.hunger; happiness = pg.happiness; health = pg.health; candy = pg.candy; food = pg.food; vegetables = pg.vegetables; currency = pg.currency; buildingMaterials = pg.buildingMaterials; saveTimeStamp = pg.saveTimeStamp; lastPettingTimeStamp = pg.lastPettingTimeStamp; markerSet = pg.markerSet; petVisualData = pg.petVisualData; petUnlocksData = pg.petUnlocksData; if (petUnlocksData.unlockedHats.Length < PetUnlocksData.hatCounts.Length) { int[] expandedArray = new int[PetUnlocksData.hatCounts.Length]; for (int i = 0; i < petUnlocksData.unlockedHats.Length; i++) { expandedArray[i] = petUnlocksData.unlockedHats[i]; } petUnlocksData.unlockedHats = expandedArray; } if (petUnlocksData.unlockedFaces.Length < PetUnlocksData.faceCounts.Length) { int[] expandedArray = new int[PetUnlocksData.faceCounts.Length]; for (int i = 0; i < petUnlocksData.unlockedFaces.Length; i++) { expandedArray[i] = petUnlocksData.unlockedFaces[i]; } petUnlocksData.unlockedFaces = expandedArray; } isDead = pg.isDead; reviveProgress = pg.reviveProgress; xp = pg.xp; level = pg.level; if (level == 0) { level = 1; } markersCurrency = pg.markersCurrency; markersFood = pg.markersFood; markersCrate = pg.markersCrate; markersRevive = pg.markersRevive; petDeathCount = pg.petDeathCount; petRevivalCount = pg.petRevivalCount; pettingCount = pg.pettingCount; candyFed = pg.candyFed; foodFed = pg.foodFed; vegetableFed = pg.vegetableFed; startAppCount = pg.startAppCount; stepCounter = pg.stepCounter; activeTicks = pg.activeTicks; inactiveTicks = pg.inactiveTicks; currentAliveTicks = pg.currentAliveTicks; longestAliveTicks = pg.longestAliveTicks; name = pg.name; strength = pg.strength; intelligence = pg.intelligence; agility = pg.agility; isDungeoneering = pg.isDungeoneering; activeDungeon = pg.activeDungeon; dungeonStartTimestamp = pg.dungeonStartTimestamp; if (pg.inventory != null) { this.inventory = new Inventory( pg.inventory.seedCounts == null ? new int[0] : pg.inventory.seedCounts, pg.inventory.produceCounts == null ? new int[0] : pg.inventory.produceCounts, pg.inventory.gardenDecorCounts == null ? new int[0] : pg.inventory.gardenDecorCounts, pg.inventory.uniqueCounts == null ? new int[0] : pg.inventory.uniqueCounts ); } else { this.inventory = new Inventory(); } this.questLog = pg.questLog == null ? new List <Quest>() : pg.questLog; foreach (Quest q in questLog) { q.initQuestListener(); } this.Base = pg.Base; if (pg.Base.baseGardenDecors == null) { this.Base.baseGardenDecors = new List <BaseGardenDecor>(); } file.Close(); TestPetToDatabase.postData = true; degenerateTick(); return(true); } else { hunger = 75; health = 75; happiness = 75; level = 1; Save(false); return(false); } }
public PetGlobal( float hunger, float happiness, float health, int candy, int food, int vegetables, long saveTimeStamp, long lastPettingTimeStamp, int currency, int buildingMaterials, Marker.MarkerType[] markerSet, PetVisualData petVisualData, PetUnlocksData petUnlocksData, bool isDead, int reviveProgress, int xp, int level, int markersCurrency, int markersFood, int markersCrate, int markersRevive, int petDeathCount, int pettingCount, int candyFed, int foodFed, int vegetableFed, int startAppCount, int stepCounter, int activeTicks, int inactiveTicks, int petRevivalCount, int currentAliveTicks, int longestAliveTicks, string name, Inventory inventory, List <Quest> questLog, Base Base, float strength, float intelligence, float agility, bool isDungeoneering, Dungeon activeDungeon, long dungeonStartTimestamp ) { this.hunger = hunger; this.happiness = happiness; this.health = health; this.candy = candy; this.food = food; this.vegetables = vegetables; this.currency = currency; this.buildingMaterials = buildingMaterials; this.lastPettingTimeStamp = lastPettingTimeStamp; this.saveTimeStamp = saveTimeStamp; this.markerSet = markerSet; this.markerRelativeDistances = markerRelativeDistances; this.petVisualData = petVisualData; this.petUnlocksData = petUnlocksData; this.isDead = isDead; this.reviveProgress = reviveProgress; this.xp = xp; this.level = level; this.markersCurrency = markersCurrency; this.markersFood = markersFood; this.markersCrate = markersCrate; this.markersRevive = markersRevive; this.petDeathCount = petDeathCount; this.pettingCount = pettingCount; this.candyFed = candyFed; this.foodFed = foodFed; this.vegetableFed = vegetableFed; this.startAppCount = startAppCount; this.stepCounter = stepCounter; this.activeTicks = activeTicks; this.inactiveTicks = inactiveTicks; this.petRevivalCount = petRevivalCount; this.currentAliveTicks = currentAliveTicks; this.longestAliveTicks = longestAliveTicks; this.name = name; this.inventory = inventory; this.questLog = questLog; this.Base = Base; this.strength = strength; this.intelligence = intelligence; this.agility = agility; this.isDungeoneering = isDungeoneering; this.activeDungeon = activeDungeon; this.dungeonStartTimestamp = dungeonStartTimestamp; }
public void SaveVisuals(PetVisualData petVisualData) { if (File.Exists(Application.persistentDataPath + "/AugotchiSave.gd")) { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Open(Application.persistentDataPath + "/AugotchiSave.gd", FileMode.Open); PetGlobal pg = (PetGlobal)bf.Deserialize(file); hunger = pg.hunger; happiness = pg.happiness; health = pg.health; candy = pg.candy; food = pg.food; vegetables = pg.vegetables; currency = pg.currency; buildingMaterials = pg.buildingMaterials; saveTimeStamp = pg.saveTimeStamp; lastPettingTimeStamp = pg.lastPettingTimeStamp; markerSet = pg.markerSet; petUnlocksData = pg.petUnlocksData; isDead = pg.isDead; reviveProgress = pg.reviveProgress; xp = pg.xp; level = pg.level; markersCurrency = pg.markersCurrency; markersFood = pg.markersFood; markersCrate = pg.markersCrate; markersRevive = pg.markersRevive; petDeathCount = pg.petDeathCount; petRevivalCount = pg.petRevivalCount; pettingCount = pg.pettingCount; candyFed = pg.candyFed; foodFed = pg.foodFed; vegetableFed = pg.vegetableFed; startAppCount = pg.startAppCount; stepCounter = pg.stepCounter; activeTicks = pg.activeTicks; inactiveTicks = pg.inactiveTicks; currentAliveTicks = pg.currentAliveTicks; longestAliveTicks = pg.longestAliveTicks; name = pg.name; file.Close(); this.petVisualData = petVisualData; Save(true); } else { hunger = 75; happiness = 50; health = 50; level = 1; this.petVisualData = petVisualData; Save(false); } }
public void buildPet(PetVisualData petVisualData) { earsRenderer.sharedMesh = ears[petVisualData.earsIndex]; tailRenderer.sharedMesh = tails[petVisualData.tailIndex]; Material baseMat = baseRenderer.materials[0]; baseMat.SetTexture("_MainTex", baseTextures[petVisualData.baseTextureIndex]); baseMat.SetTexture("_OffTex", baseTextures[petVisualData.overlayTextureIndex]); baseMat.SetTexture("_MiscTex", baseTextures[petVisualData.detailsTextureIndex]); baseMat.SetTexture("_MapTex", baseBlends[0]); baseMat.SetTexture("_MapTex2", overLayBlends[petVisualData.overlayBlendIndex]); baseMat.SetTexture("_MapTex3", detailsBlends[petVisualData.detailsBlendIndex]); baseMat.SetColor("_Color", PetVisualData.palette[petVisualData.baseTint]); baseMat.SetColor("_Color2", PetVisualData.palette[petVisualData.overlayTint]); baseMat.SetColor("_Color3", PetVisualData.palette[petVisualData.DetailsTint]); /*baseMat.SetColor("_Color", PetVisualData.palette[0]); * baseMat.SetColor("_Color2", PetVisualData.palette[7]); * baseMat.SetColor("_Color3", PetVisualData.palette[14]);*/ Material eyesMat = baseRenderer.materials[3]; eyesMat.SetTexture("_MainTex", eyes[petVisualData.eyesIndex].textures[petVisualData.eyesSizeIndex]); Material noseMat = baseRenderer.materials[1]; noseMat.SetTexture("_MainTex", noses[petVisualData.noseIndex]); Material whiskerMat = baseRenderer.materials[2]; whiskerMat.SetTexture("_MainTex", whiskers[petVisualData.whiskersIndex]); whiskerMat.SetColor("_Color", PetVisualData.palette[petVisualData.DetailsTint]); Material[] mats = new Material[] { baseMat, noseMat, whiskerMat, eyesMat }; baseRenderer.materials = mats; Material[] peripheryMats = new Material[] { baseMat }; earsRenderer.materials = peripheryMats; tailRenderer.materials = peripheryMats; foreach (Transform t in hatParent) { Destroy(t.gameObject); } try { GameObject hat = (GameObject)Instantiate(hats[petVisualData.hatIndex].gameObjects[petVisualData.hatVariation]); hat.transform.SetParent(hatParent, false); } catch (IndexOutOfRangeException e) { petVisualData.hatIndex = 0; petVisualData.hatVariation = 0; } foreach (Transform t in faceParent) { Destroy(t.gameObject); } try { GameObject face = (GameObject)Instantiate(faces[petVisualData.faceIndex].gameObjects[petVisualData.faceVariations]); face.transform.SetParent(faceParent, false); }catch (IndexOutOfRangeException e) { petVisualData.faceIndex = 0; petVisualData.faceVariations = 0; } }