static void Main(string[] args) { PetStore.InsertPet(new Cat() { Name = "Cat1", Type = Enum.Type.Cat, Age = 2, Lazy = true, LifesLeft = 9 }); PetStore.InsertPet(new Cat() { Name = "Cat2", Type = Enum.Type.Cat, Age = 4, Lazy = false, LifesLeft = 4 }); PetStore.InsertPet(new Dog() { Name = "Dog1", Type = Enum.Type.Dog, Age = 2, GoodBoi = true, FavoriteFood = "snacks" }); PetStore.InsertPet(new Dog() { Name = "Dog2", Type = Enum.Type.Dog, Age = 4, GoodBoi = false, FavoriteFood = "Dog's food" }); PetStore.InsertPet(new Fish() { Name = "Fish1", Type = Enum.Type.Fish, Age = 2, Color = "Gold", Size = "Small" }); PetStore.InsertPet(new Fish() { Name = "Fish2", Type = Enum.Type.Fish, Age = 4, Color = "Black", Size = "Medium" }); PetStore.BuyPet("Jackie"); PetStore.BuyPet("Cat2"); PetStore.BuyPet("Roman"); PetStore.BuyPet("Dog1"); PetStore.PrintAll(); Console.ReadLine(); Console.WriteLine("Hello World!"); }