// Use this for initialization void Start() { myFOV = transform.FindChild("FOV").GetComponent<PetFieldOfView>(); myInventory = GameObject.Find("PetGarden").GetComponent<Inventory>(); }
void Start() { myPetObject = this.gameObject; FOV = transform.FindChild("PetFOV").GetComponent<PetFieldOfView>(); petStats = GameObject.Find("PetGarden").GetComponent<PetStats>(); petBelly = GameObject.Find("PetGarden").GetComponent<PetBelly>(); petInventory = GameObject.Find("PetGarden").GetComponent<Inventory>(); myEnergy = petBelly.GetMaxEnergy(); }