public void PrintWinner(Personaje.Pjs c) { if (c == Personaje.Pjs.PJ1) { if (Fade.rondasGanadasP1 == 0) { WinnerImage.sprite = P1WinsRound; } else if (Fade.rondasGanadasP1 >= 1) { WinnerImage.sprite = P1Wins; } //WinnerLabel.text = "The winner is Player 1"; } else { if (Fade.rondasGanadasP2 == 0) { WinnerImage.sprite = P2WinsRound; } else if (Fade.rondasGanadasP2 >= 1) { WinnerImage.sprite = P2Wins; } //WinnerLabel.text = "The winner is Player 2"; } }
public static void playerDied(Personaje.Pjs c) { if (c == Personaje.Pjs.PJ1) { invulnerableP1 = false; invulnerableP2 = true; EndUI._instance.PrintWinner(Personaje.Pjs.PJ2); Personaje.winnp2 = true; } else { invulnerableP1 = true; invulnerableP2 = false; EndUI._instance.PrintWinner(Personaje.Pjs.PJ1); Personaje.winnp1 = true; } }
public static int GetVidaMaxima(Personaje.Pjs p) { switch (p) { case Personaje.Pjs.PJ1: return(vidamaxima1); break; case Personaje.Pjs.PJ2: return(vidamaxima2); break; default: return(0); break; } }