Пример #1
0
 // Start is called before the first frame update
 void Start()
 {
     Debug.Log("aaaaahhhh");
     Language_reference  = FindObjectOfType <PersistentLanguage>();
     Language            = Language_reference.LanguageToString;
     IsActive            = false;
     InteractionLanguage = "Spanish";
     ItemName            = "Pistol";
 }
Пример #2
0
 void Start()
 {
     language = FindObjectOfType <PersistentLanguage>();
 }