Пример #1
0
    // Use this for initialization
    void Start()
    {
        persistentData = GameObject.FindGameObjectWithTag (Tags.mainCamera).GetComponent<PersistentData> ();

        if (persistentData.chaptersUnlocked < chapter) {
            persistentData.chaptersUnlocked = chapter;
            persistentData.ResetDefaults();
            persistentData.Save();
        }
    }