public void OnEnable() { PlayerInfo info = LocalDBController.Table <PlayerInfo>().FirstOrDefault(); GetComponent <Text>().text = PersianFixer.Fix(info.Name); IDText.text = "ID: # " + info.PlayerID; }
public void SetupHUD() { HUD.StartClueText.text = _puzzleIndex == 0 ? PersianFixer.Fix("به چارسو \n خوش آمدید") : PersianFixer.Fix(_puzzle.Clue); HUD.HeaderClueText.text = PersianFixer.Fix(_puzzle.Clue); HUD.HintClueText.text = PersianFixer.Fix(_puzzle.Clue); HUD.IndexText.text = PersianFixer.Fix((_puzzle.Row + 1).ToString(), true, true); }
private void OnEnable() { var profileManager = ProfileManager.Instance(); Statistics stat = profileManager.PlayerProfile.PlayerStat; level = BrExpManager.CalLevel(stat.Experience); exp = stat.Experience; _prexp = (level > 0) ? BrExpManager.CalXp(level - 1) : 0; _nextxp = BrExpManager.CalXp(level); Debug.Log(string.Format("Level : {0} \n start XP : {1} \n Current Level : {2} \n Next Level: {3}", level, exp, _prexp, _nextxp)); float percentXp = (float)(exp - _prexp) / (_nextxp - _prexp); ExperienceSlider.fillAmount = percentXp; LevelText.text = PersianFixer.Fix((level + 1).ToString(), true, true); int newXP = addedXp + exp; StartCoroutine(ShowExpChange(newXP)); stat.Experience = newXP; //stat.Level = BrExpManager.CalLevel(newXP); profileManager.PlayerProfile.PlayerStat = stat; profileManager.SaveProfile(); }
IEnumerator ShowExpChange(int Desier) { float speed = 1;// (Desier - exp)/3; showChange: Debug.Log(level); //ExperienceSlider.fillAmount = 0; while (exp < Desier) { exp++; if (exp > _nextxp) { level++; _prexp = _nextxp; _nextxp = BrExpManager.CalXp(level); exp--; LevelText.text = PersianFixer.Fix((level + 1).ToString(), true, true); ExperienceSlider.fillAmount = 0; goto showChange; } float amount = (float)(exp - _prexp) / (_nextxp - _prexp); ExperienceSlider.fillAmount = amount;// / speed; yield return(null); //yield return ChangeSlider(speed,amount); } }
public void ShowMainStats(Statistics stats) { int level = BrExpManager.CalLevel(stats.Experience); if (LevelText != null) { LevelText.text = PersianFixer.Fix((level + 1).ToString(), true, true); } if (WinCounText != null) { WinCounText.text = stats.TotalWins.ToString(); } if (KillCountText != null) { KillCountText.text = stats.TotalKills.ToString(); } int preXp = BrExpManager.CalXp(level); int nextXp = BrExpManager.CalXp(level + 1); LevelProgressImage.fillAmount = (float) (stats.Experience - preXp) / (nextXp - preXp); LevelProgressText.text = string.Format( "{0}/{1}", PersianFixer.Fix((stats.Experience - preXp).ToString(), true, true), PersianFixer.Fix((nextXp - preXp).ToString(), true, true)); }
public override void Refresh() { base.Refresh(); Clue.text = PersianFixer.Fix((string)OnlinePuzzleController.Instance.ServerRespond["Clue"]); Creator.text = PersianFixer.Fix((string)OnlinePuzzleController.Instance.ServerRespond["Creator"]); Data.text = Data.text.Replace("****", PersianFixer.Fix((string)OnlinePuzzleController.Instance.ServerRespond["Sender"])); }
protected override void Refresh(object data) { var puzzle = (UserPuzzle)data; ClueText.text = PersianFixer.Fix(puzzle.Clue); RateImage.gameObject.SetActive(puzzle.Rate != null); PlayCount.gameObject.SetActive(puzzle.PlayCount.HasValue && puzzle.PlayCount > 0); //State.gameObject.SetActive(!string.IsNullOrEmpty(puzzle.CategoryName)); State.gameObject.SetActive(true); State.text = puzzle.ServerID == null?ThemeManager.Instance.LanguagePack.GetLable("NotRegister") : puzzle.CategoryName == "" ? ThemeManager.Instance.LanguagePack.GetLable("InReview") : puzzle.CategoryName == "-" ? ThemeManager.Instance.LanguagePack.GetLable("NoCategory") : PersianFixer.Fix(puzzle.CategoryName); if (puzzle.PlayCount != null) { PlayCount.text = PersianFixer.Fix(puzzle.PlayCount + " نفر ", true, true); } if (puzzle.Rate != null) { RateImage.fillAmount = puzzle.Rate.Value / 5f; } GetComponent <RectTransform>().localScale = Vector3.one; }
private void Awake() { BrPlayerTracker.Instance.OnPlayerDead += (victom, killer, weaponName) => { BrPlayerTracker.Instance.OnLastPlayerLeft += player => gameObject.SetActive(false); if (BrPlayerTracker.Instance.PlayerCounter <= 1) { gameObject.SetActive(false); return; } if (victom.IsMaster) { rankText.text = "# " + BrPlayerTracker.Instance.PlayerCounter + 1; if (killer == null) { // no killer KillText.text = PersianFixer.Fix("شما کشته شدید"); OnReportNoKiller.Invoke(); } else // has killer { KillText.text = KillText.text .Replace("***", killer.profile.UserID) .Replace("###", weaponName); CharacterModel.SetProfile(killer.profile); OnReport.Invoke(); } Director.Play(); } }; }
IEnumerator ChangeCoin(int newCount) { int cc = _coinCount; _step = (int)(Mathf.Abs(newCount - cc) / ChangeTextTime / 60); _step = Mathf.Max(_step, 1); if (cc < newCount) { while (cc + _step < newCount) { GetComponent <RectTransform>().localScale = _scale * Random.Range(0.8f, 1.2f); cc += _step; _text.text = PersianFixer.Fix(cc.ToString("D"), false, true); yield return(new WaitForEndOfFrame()); } } else { while (cc - _step > newCount) { GetComponent <RectTransform>().localScale = _scale * Random.Range(0.8f, 1.2f); cc -= _step; _text.text = PersianFixer.Fix(cc.ToString("D"), false, true); yield return(new WaitForEndOfFrame()); } } _text.text = PersianFixer.Fix(newCount.ToString("D"), false, true); GetComponent <RectTransform>().localScale = _scale; _coinCount = newCount; yield return(null); }
public void SetupHUD() { _clue = PersianFixer.Fix(WordSpawner.Clue); StartClueText.text = _clue; HeaderClueText.text = _clue; HintClueText.text = _clue; IndexText.text = PersianFixer.Fix(WordSpawner.PuzzleRow); }
// Use this for initialization void Start() { _scale = GetComponent <RectTransform>().localScale; _text = GetComponent <Text>(); _coinCount = PlayerController.PlayerInfo.CoinCount; _text.text = PersianFixer.Fix(_coinCount.ToString("D"), false, true); PurchaseManager.OnCurrencyChange.AddListener(SetCounter); }
private IEnumerator FixText() { while (true) { GetComponent <Text>().text = PersianFixer.Fix(TargetText.text); yield return(new WaitForSeconds(0.1f)); } }
private void OnEnable() { string l = PersianFixer.Fix( BrExpManager.CalLevel(ProfileManager.Instance().PlayerProfile.PlayerStat.Experience) .ToString()); GetComponent <Text>().text = GetComponent <Text>().text.Replace("*", l); }
public override void Refresh() { PlayingCategory = CategoryWindow.SelectedCategory; CategoryName.text = PlayingCategory != null?PersianFixer.Fix(PlayingCategory.Name) : PersianFixer.Fix("جدول های اصلی"); var puzzles = LocalDBController.Table <Puzzle>().SqlWhere(p => p.CategoryID == PlayingCategory.ID).ToList(); puzzles.Sort((p1, p2) => p1.Row.CompareTo(p2.Row)); UpdateItems(puzzles.Cast <object>()); }
private void ShowBuyItem(ProbType type, int index, int price) { string describe = PurchaseItemDescribe.Replace("****", PersianFixer.Fix(price.ToString())); string title = PersianFixer.Fix("خرید"); PreviewProb(type, index, title, describe); BuyButton.gameObject.SetActive(true); BuyButton.onClick.RemoveAllListeners(); BuyButton.onClick.AddListener(() => BrStoreList.Instance.BuyItem(type, index, price)); Description.gameObject.SetActive(true); }
public void SetCounter() { if (!gameObject.activeInHierarchy) { _coinCount = PlayerController.PlayerInfo.CoinCount; _text.text = PersianFixer.Fix(_coinCount.ToString("D"), false, true); return; } StopAllCoroutines(); StartCoroutine(ChangeCoin(PlayerController.PlayerInfo.CoinCount)); }
void OnGUI() { Text = EditorGUILayout.TextField("Text ", Text); if (!string.IsNullOrEmpty(Text)) { EditorGUILayout.LabelField("Fix text ", PersianFixer.Fix(Text)); } if (GUILayout.Button("Copy")) { EditorGUIUtility.systemCopyBuffer = PersianFixer.Fix(Text); } }
public IEnumerator ShowInviteRewardMessage(MgsDialougWindow window) { Debug.Log("hiiiiiiiiiiiiiiiii sjdlkjflksjdf"); yield return(null); yield return(null); window.Message.text = window.Message.text. Replace("****", PersianFixer.Fix(InvitedUser)). Replace("***", RewartAmount.ToString("D")); }
public void InitializeButton(Sprite icon, int price, int itemCount, MarketItemType type, Action listAction) { ItemIcon.sprite = icon; string p = PersianFixer.Fix(price.ToString()); ItemPrice.text = (type == MarketItemType.Coin?MarketPricePrefix:InGamePricePrefix) + " " + p; p = PersianFixer.Fix(itemCount.ToString()); itemDescribe.text = (type == MarketItemType.Coin ? CoinDes : type == MarketItemType.Ticket ? TicketDes:"") + " " + p; itemDescribe.gameObject.SetActive(type != MarketItemType.Prob); GetComponent <Button>().onClick.RemoveAllListeners(); GetComponent <Button>().onClick.AddListener(listAction.Invoke); }
public void SetVisual(TapsellNativeBannerAd nativeAd, Action getNative) { float range = Random.Range(0f, 1f); if (range > chance) { return; } gameObject.SetActive(true); if (Title != null) { Title.text = PersianFixer.Fix(nativeAd.getTitle(), true, true); } if (Description != null) { Description.text = PersianFixer.Fix(nativeAd.getDescription()); } if (Content != null) { Content.text = PersianFixer.Fix(nativeAd.getCallToAction()); } if (VerticalImage != null) { VerticalImage.sprite = TextureToSprite(nativeAd.getPortraitBannerImage()); } if (HorizentalImage != null) { HorizentalImage.sprite = TextureToSprite(nativeAd.getLandscapeBannerImage()); } if (Icon != null) { Icon.sprite = TextureToSprite(nativeAd.getIcon()); } gameObject.SetActive(true); nativeAd.onShown(); AdButton.onClick.RemoveAllListeners(); AdButton.onClick.AddListener(() => { getNative.Invoke(); nativeAd.onClicked(); }); }
/* * public void ShowProb(Inventory inventory, bool battle) * { * ProbType probType = inventory.GetProb(); * * if (probType==ProbType.NoProb) * return; * * OnProbSelected( * probType, * inventory.Value, * (battle&&ProfileManager.Instance().PlayerProfile.HasBattlePass==0)); * } * */ public void PreviewProb(Inventory inventory, bool battle, int level) { ProbType probType = inventory.GetProb(); if (probType == ProbType.NoProb) { return; } OnProbSelectednew( probType, inventory.Value, PersianFixer.Fix("جایزه سطح " + level.ToString()), "", battle && !ProfileManager.Instance().PlayerProfile.HasBattlePass); }
private void OnEnable() { SetSlider(); if (rew) { return; } rew = true; for (var i = 0; i < RewardsList.LevelRewards.Count; i++) { LevelReward level = RewardsList.LevelRewards[i]; foreach (Inventory reward in level.BattlePassReward) { var button = Instantiate(ButtonPrefab, BattlePassRewards, true); button.transform.localScale = Vector3.one; button.SetButton(reward, this, true, i + 1); } var o = Instantiate(Sectors, BattlePassRewards, true); o.transform.localScale = Vector3.one; o.GetComponentInChildren <Text>().text = o.GetComponentInChildren <Text>(). text.Replace("*", PersianFixer.Fix((i + 1).ToString())); foreach (Inventory reward in level.StandardReward) { var button = Instantiate(ButtonPrefab, StandardRewards, true); button.transform.localScale = Vector3.one; button.SetButton(reward, this, false, i + 1); } o = Instantiate(Sectors, StandardRewards, true); o.transform.localScale = Vector3.one; o.GetComponentInChildren <Text>().text = o.GetComponentInChildren <Text>(). text.Replace("*", PersianFixer.Fix((i + 1).ToString())); } ScrollRect scrollRect = GetComponentInChildren <ScrollRect>(); Debug.Log(scrollRect.horizontalNormalizedPosition); scrollRect.horizontalNormalizedPosition = sessionProgress; }
public override void Refresh() { int?parentID = 3; if (SelectedCategory != null) { parentID = SelectedCategory?.ID; } var categories = LocalDBController.Table <Category>().SqlWhere(c => c.ParentID == parentID).ToList(); categories.Sort((p1, p2) => p1.Row.CompareTo(p2.Row)); CategoryName.text = SelectedCategory != null?PersianFixer.Fix(SelectedCategory.Name) : PersianFixer.Fix("جدول های اصلی"); UpdateItems(categories.Cast <object>()); }
protected override void Refresh(object data) { _puzzle = (Puzzle)data; ClueText.text = _puzzle.Paid ? PersianFixer.Fix(_puzzle.Clue) : ThemeManager.Instance.LanguagePack.GetLable("LockPuzzle"); GetComponent <Image>().color = _puzzle.Paid ? OpenColor : LockColor; Row.gameObject.SetActive(_puzzle.Paid); LockIcon.gameObject.SetActive(!_puzzle.Paid); SolvedIcon.gameObject.SetActive(_puzzle.Solved); Row.text = PersianFixer.Fix((_puzzle.Row + 1).ToString(), true, true); GetComponent <RectTransform>().localScale = Vector3.one; }
protected override void Refresh(object data) { _category = (Category)data; //_avalable = IsCategoryAvalable(category); Name.text = PersianFixer.Fix(_category.Name); NewIconGameObject.SetActive(!_category.Visit); _iconIndex = int.Parse(_category.Icon); Icon.sprite = Sprites[_iconIndex]; if (LocalDBController.Table <Category>().SqlWhere(c => c.ParentID == _category.ID).Any()) { SubCategoryGameObject.SetActive(true); CheckMarckGameObject.SetActive(false); BuyGameObject.SetActive(false); CounterText.gameObject.SetActive(false); GetComponent <RectTransform>().localScale = Vector3.one; return; } SubCategoryGameObject.SetActive(false); var puzzles = LocalDBController.Table <Puzzle>().SqlWhere(p => p.CategoryID == _category.ID).ToList(); var solveCount = puzzles.Count(p => p.Solved); BuyGameObject.SetActive(!IsCategoryAvalable()); CheckMarckGameObject.SetActive(_category.Completed); CounterText.gameObject.SetActive(!_category.Completed); if (!IsCategoryAvalable()) { CounterText.text = string.Format(PersianFixer.Fix("300", true, true)); } else { CounterText.text = $"{PersianFixer.Fix(solveCount.ToString(), true, true)}/{PersianFixer.Fix(puzzles.Count.ToString(), true, true)}"; } GetComponent <RectTransform>().localScale = Vector3.one; }
void OnGUI() { GUILayout.Label("Word Spawner", EditorStyles.boldLabel); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Word Set"); _wordSet = (WordSet)EditorGUILayout.ObjectField(_wordSet, typeof(WordSet), true); EditorGUILayout.EndHorizontal(); if (!Wordspawner) { Wordspawner = FindObjectOfType <WordSpawner>(); } if (_wordSet) { EditorGUILayout.LabelField("Word Set Clue : ", PersianFixer.Fix(_wordSet.Clue)); EditorGUILayout.LabelField("Word Count : ", _wordSet.Words.Count.ToString()); EditorGUILayout.LabelField("Nonunique Word Count : ", _wordSet.NonuniqWords.Count.ToString()); EditorGUILayout.BeginHorizontal(); _useJason = EditorGUILayout.Toggle("From Json ", _useJason); if (GUILayout.Button("Spawn")) { Wordspawner.EditorInstatiate = EditorInstantiate; Wordspawner.WordSet = _useJason? ToJason(_wordSet):_wordSet; Wordspawner.SpawnWords(); } if (GUILayout.Button("To Generatoe")) { string allWords = ""; foreach (SWord word in _wordSet.Words) { allWords += word.Name + " "; } FindObjectOfType <WordSetGenerator>().AllWords = allWords; } EditorGUILayout.EndHorizontal(); } }
public override void Refresh() { var puzzle = PuzzleSelectionWindow.SelectedPuzzle; Clue.text = PersianFixer.Fix(puzzle.Clue); RegisterButton.interactable = puzzle.ServerID == null; ShareButton.interactable = puzzle.ServerID != null; RateImage.gameObject.SetActive(puzzle.PlayCount != null); PlayCount.gameObject.SetActive(puzzle.PlayCount != null); if (puzzle.ServerID == null) { Description.text = ThemeManager.Instance.LanguagePack.GetLable("NotRegisterFull"); } else if (puzzle.CategoryName == "") { Description.text = ThemeManager.Instance.LanguagePack.GetLable("InReviewFull"); Description.text = Description.text.Replace("**-**", PersianFixer.Fix(puzzle.ServerID.ToString())); } else if (puzzle.CategoryName == "-") { Description.text = ThemeManager.Instance.LanguagePack.GetLable("NoCategoryFull"); Description.text = Description.text.Replace("**-**", PersianFixer.Fix(puzzle.ServerID.ToString())); } if (puzzle.ServerID != null) { PlayCount.text = PersianFixer.Fix(puzzle.PlayCount + " نفر ", true, true); if (puzzle.Rate != null) { RateImage.fillAmount = puzzle.Rate.Value / 5f; } if (puzzle.CategoryName != null && puzzle.CategoryName.Length > 1) { Description.text = ThemeManager.Instance.LanguagePack. GetLable("UserPuzzleAcceptedFull").Replace("***", PersianFixer.Fix(puzzle.CategoryName)); Description.text = Description.text.Replace("**-**", PersianFixer.Fix(puzzle.ServerID.ToString())); } } }
private void SetAdVisual() { if (Title != null) { Title.text = PersianFixer.Fix(_nativeAd.getTitle(), true, true); } if (Description != null) { Description.text = PersianFixer.Fix(_nativeAd.getDescription()); } if (Content != null) { Content.text = PersianFixer.Fix(_nativeAd.getCallToAction()); } if (VerticalImage != null) { VerticalImage.sprite = TextureToSprite(_nativeAd.getPortraitBannerImage()); } if (HorizentalImage != null) { HorizentalImage.sprite = TextureToSprite(_nativeAd.getLandscapeBannerImage()); } if (Icon != null) { Icon.sprite = TextureToSprite(_nativeAd.getIcon()); } //BannerGameObject.transform.SetSiblingIndex(UnityEngine.Random.Range(0, 4)); AdButton.gameObject.SetActive(true); _nativeAd.onShown(); AdButton.onClick.RemoveAllListeners(); AdButton.onClick.AddListener(() => { //_unFocusTime = DateTime.Now.Hour * 3600 + DateTime.Now.Minute * 60 + DateTime.Now.Second; Invoke("GiveReward", 1f); _nativeAd.onClicked(); }); }
protected override void Refresh(object data) { _data = data; StoreItem storeItem = (StoreItem)_data; Icon.sprite = storeItem.Icon; ItemTitle.text = storeItem.ItemTitle; bool hasItem = false; if (storeItem.IsVirtualGood) { hasItem = (StoreInventory.GetItemBalance(storeItem.ItemId) > 0); } HasItemIcon.gameObject.SetActive(hasItem); PriceText.gameObject.SetActive(!hasItem); GetComponent <Button>().interactable = !hasItem; int price = storeItem.Price; PriceText.text = PersianFixer.Fix(price > 0 ? " تومان " + price : "رایگان", true, true); GetComponent <RectTransform>().localScale = Vector3.one; }
private void OnEnable() => GetComponent <Text>().text = PersianFixer.Fix( ProfileManager.Instance().PlayerProfile.TicketCount.ToString());