public void IsDamaged(float _incomingDamage, AttackType _attackType) { // Guardian Angel if (m_PrestigeSystem.GetList().ContainsKey("GuardianAngel")) { GuardianAngel perfectionprestige = (GuardianAngel)m_PrestigeSystem.GetPrestige("GuardianAngel"); if (perfectionprestige.isInvulnerable) { return; } } // Perfection if (m_PrestigeSystem.GetList().ContainsKey("Perfection")) { Perfection perfectionprestige = (Perfection)m_PrestigeSystem.GetPrestige("Perfection"); if (perfectionprestige.isProtected) { perfectionprestige.timer = 0f; return; } } UIScript.RemoveHealth(m_PlayerStats.HP, CDamageCalculator.Instance.CalculateDamage(_incomingDamage, m_PlayerStats.Defense)); OOCtimer = 0f; }
public void Insert(Perfection entity) { _perfectionDAL.Add(entity); }
public void Update(Perfection entity) { _perfectionDAL.Update(entity); }
public void Delete(Perfection entity) { _perfectionDAL.Delete(entity); }