protected override void Start() { base.Start(); PeralteAnimationController = gameObject.GetComponent <PeralteAnimationController>(); PeralteFilm = gameObject.GetComponent <PeralteFilm>(); Holograma = PeralteFilm.Holograma; Diagrama2D = PeralteFilm.Diagrama2D; Peso = PeralteFilm.Peso; Normal = PeralteFilm.Normal; FormulaSRoz1 = PeralteFilm.FormulaSRoz1; FormulaSRoz2 = PeralteFilm.FormulaSRoz2; FormulaSRoz3 = PeralteFilm.FormulaSRoz3; FormulaSRoz4 = PeralteFilm.FormulaSRoz4; FormulaSRoz5 = PeralteFilm.FormulaSRoz5; FormulaVMax0 = PeralteFilm.FormulaVMax0; FormulaVMax1 = PeralteFilm.FormulaVMax1; FormulaVMax2 = PeralteFilm.FormulaVMax2; FormulaVMax3 = PeralteFilm.FormulaVMax3; FormulaVMax4 = PeralteFilm.FormulaVMax4; FormulaVMax5 = PeralteFilm.FormulaVMax5; FormulaVMin0 = PeralteFilm.FormulaVMin0; FormulaVMin1 = PeralteFilm.FormulaVMin1; FormulaVMin2 = PeralteFilm.FormulaVMin2; FormulaVMin3 = PeralteFilm.FormulaVMin3; FormulaVMin4 = PeralteFilm.FormulaVMin4; FormulaVMin5 = PeralteFilm.FormulaVMin5; RozVminY = PeralteFilm.RozVminY; RozVmin = PeralteFilm.RozVmin; RozVminX = PeralteFilm.RozVminX; RozVmaxY = PeralteFilm.RozVmaxY; RozVmaxX = PeralteFilm.RozVmaxX; RozVmax = PeralteFilm.RozVmax; NormalX = PeralteFilm.NormalX; NormalY = PeralteFilm.NormalY; PlanoCartesiano = PeralteFilm.PlanoCartesiano; Auto_Holograma = PeralteFilm.Auto_Holograma; Pista = PeralteFilm.Pista; //PeralteManager = PeralteFilm.PeralteManager.GetComponent<PeralteManager>(); SectionTitle = PeralteFilm.SectionTitle; FadingEffects = Diagrama2D.GetComponent <FadingEffects>(); }
protected override void Start() { Debug.Log(name + ": Start"); base.Start(); PeralteAnimationController = gameObject.AddComponent <PeralteAnimationController>(); }