public virtual string WarningMessage(Creature c) { PenaltySet p = new PenaltySet(this, c); if (p.TotalPenalty() < PenaltyWarningThreshold) return ""; switch(p.LimitingStat()) { case PenaltySet.Stat.Str: return "Low STR"; case PenaltySet.Stat.Dex: return "Low DEX"; case PenaltySet.Stat.Aff: return "Low AFF"; } Utils.Log("Error in PrimaryWeapon: Warning Message"); return ""; }
public int Accuracy(Creature c) { PenaltySet p = new PenaltySet(this, c); return Math.Max(1, 99 - p.TotalPenalty()); }