Пример #1
0
 static void Prefix(PawnTweener __instance, ref TimeSnapshot?__state)
 {
     if (Multiplayer.Client == null || Current.ProgramState != ProgramState.Playing)
     {
         return;
     }
     __state = TimeSnapshot.GetAndSetFromMap(__instance.pawn.Map);
 }
Пример #2
0
 // Give the root position during ticking
 static void Postfix(PawnTweener __instance, ref Vector3 __result)
 {
     if (Multiplayer.Client == null || Multiplayer.InInterface)
     {
         return;
     }
     __result = __instance.TweenedPosRoot();
 }
Пример #3
0
 public Vehicle_DrawTracker(VehiclePawn vehicle)
 {
     this.vehicle   = vehicle;
     tweener        = new PawnTweener(vehicle);
     renderer       = new VehicleRenderer(vehicle);
     ui             = new PawnUIOverlay(vehicle);
     footprintMaker = new PawnFootprintMaker(vehicle);
     rTracker       = new Vehicle_RecoilTracker();
 }
Пример #4
0
 static void Prefix(PawnTweener __instance) => calculating = __instance.pawn;