Пример #1
0
        private static bool CanReserveInt(PawnDestinationReservationManager __instance, IntVec3 c, Faction faction, Pawn ignoreClaimant = null, bool draftedOnly = false)
        {
            if (faction == null)
            {
                return(true);
            }
            PawnDestinationSet pawnDestinationSet = null;

            GetPawnDestinationSetFor(__instance, ref pawnDestinationSet, faction);
            List <PawnDestinationReservation> list = pawnDestinationSet.list;

            for (int i = 0; i < list.Count; i++)
            {
                if (null != list[i])
                {
                    if (null != list[i].claimant)
                    {
                        if (list[i].target == c && (
                                ignoreClaimant == null ||
                                list[i].claimant != ignoreClaimant) && (!draftedOnly ||
                                                                        list[i].claimant.Drafted))
                        {
                            return(false);
                        }
                    }
                }
            }
            return(true);
        }
Пример #2
0
        public static bool GetPawnDestinationSetFor(PawnDestinationReservationManager __instance, ref PawnDestinationSet __result, Faction faction)
        {
            PawnDestinationSet value = reservedDestinations.GetOrAdd(faction, new PawnDestinationSet());

            __result = value;
            return(false);
        }
Пример #3
0
        public static bool FirstObsoleteReservationFor(PawnDestinationReservationManager __instance, ref IntVec3 __result, Pawn p)
        {
            if (p.Faction == null)
            {
                __result = IntVec3.Invalid;
                return(false);
            }
            PawnDestinationSet pawnDestinationSet = null;

            GetPawnDestinationSetFor(__instance, ref pawnDestinationSet, p.Faction);
            List <PawnDestinationReservation> list = pawnDestinationSet.list;
            PawnDestinationReservation        pawnDestinationReservation;

            for (int i = 0; i < list.Count; i++)
            {
                try
                {
                    pawnDestinationReservation = list[i];
                } catch (ArgumentException) { break; }
                if (null != pawnDestinationReservation)
                {
                    if (pawnDestinationReservation.claimant == p && pawnDestinationReservation.obsolete)
                    {
                        __result = pawnDestinationReservation.target;
                        return(false);
                    }
                }
            }
            __result = IntVec3.Invalid;
            return(false);
        }
        public static bool GetPawnDestinationSetFor(PawnDestinationReservationManager __instance, ref PawnDestinationSet __result, Faction faction)
        {
            lock (__instance)
            {
                if (!__instance.reservedDestinations.TryGetValue(faction, out PawnDestinationSet value))
                {
                    value = new PawnDestinationSet();
                    __instance.reservedDestinations.Add(faction, value);
                }
                __result = value;
            }

            return(false);
        }