public override float CalculateCapacityLevel(HediffSet diffSet, List <PawnCapacityUtility.CapacityImpactor> impactors = null)
 {
     if (diffSet.pawn.RaceProps.body.HasPartWithTag(BodyPartTagDefOf.BloodFiltrationKidney))
     {
         return(PawnCapacityUtility.CalculateTagEfficiency(diffSet, BodyPartTagDefOf.BloodFiltrationKidney, float.MaxValue, default(FloatRange), impactors) * PawnCapacityUtility.CalculateTagEfficiency(diffSet, BodyPartTagDefOf.BloodFiltrationLiver, float.MaxValue, default(FloatRange), impactors));
     }
     return(PawnCapacityUtility.CalculateTagEfficiency(diffSet, BodyPartTagDefOf.BloodFiltrationSource, float.MaxValue, default(FloatRange), impactors));
 }
Пример #2
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 public override float CalculateCapacityLevel(HediffSet diffSet, List <PawnCapacityUtility.CapacityImpactor> impactors = null)
 {
     return(PawnCapacityUtility.CalculateTagEfficiency(diffSet, BodyPartTagDefOf.BreathingSource, float.MaxValue, default(FloatRange), impactors) * PawnCapacityUtility.CalculateTagEfficiency(diffSet, BodyPartTagDefOf.BreathingPathway, 1f, default(FloatRange), impactors) * PawnCapacityUtility.CalculateTagEfficiency(diffSet, BodyPartTagDefOf.BreathingSourceCage, 1f, default(FloatRange), impactors));
 }
Пример #3
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        public override float CalculateCapacityLevel(HediffSet diffSet, List <PawnCapacityUtility.CapacityImpactor> impactors = null)
        {
            BodyPartTagDef bloodPumpingSource = BodyPartTagDefOf.BloodPumpingSource;

            return(PawnCapacityUtility.CalculateTagEfficiency(diffSet, bloodPumpingSource, 3.40282347E+38f, default(FloatRange), impactors));
        }
Пример #4
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        public override float CalculateCapacityLevel(HediffSet diffSet, List <PawnCapacityUtility.CapacityImpactor> impactors = null)
        {
            BodyPartTagDef CPSource = BodyPartTagDefOf.CPSource;

            return(PawnCapacityUtility.CalculateTagEfficiency(diffSet, CPSource, float.MaxValue, default(FloatRange), impactors, -1f));
        }
Пример #5
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        public override float CalculateCapacityLevel(HediffSet diffSet, List <PawnCapacityUtility.CapacityImpactor> impactors = null)
        {
            string tag = "TalkingSource";

            return(PawnCapacityUtility.CalculateTagEfficiency(diffSet, tag, 3.40282347E+38f, impactors) * PawnCapacityUtility.CalculateTagEfficiency(diffSet, "TalkingPathway", 1f, impactors) * base.CalculateCapacityAndRecord(diffSet, PawnCapacityDefOf.Consciousness, impactors));
        }
        public override float CalculateCapacityLevel(HediffSet diffSet, List <PawnCapacityUtility.CapacityImpactor> impactors = null)
        {
            string tag = "BreathingSource";

            return(PawnCapacityUtility.CalculateTagEfficiency(diffSet, tag, 3.40282347E+38f, impactors) * PawnCapacityUtility.CalculateTagEfficiency(diffSet, "BreathingPathway", 1f, impactors));
        }