protected override void DrawPawnRow( Rect rect, Pawn p )
        {
            // sizes for stuff

            float heightOffset = ( rect.height - iconSize ) / 2;
            float widthOffset = ( 50 - iconSize ) / 2;

            GUI.BeginGroup( rect );
            var curX = 175f;

            if ( p.training.IsCompleted( TrainableDefOf.Obedience ) )
            {
                var rect2 = new Rect( curX, 0f, 90f, rect.height );
                Rect rect3 = rect2.ContractedBy( 2f );
                string label = p.playerSettings.master == null
                                   ? "NoneLower".Translate()
                                   : p.playerSettings.master.LabelShort;
                Text.Font = GameFont.Small;
                if ( Widgets.ButtonText( rect3, label ) )
                {
                    TrainableUtility.OpenMasterSelectMenu( p );
                }
            }
            curX += 90f;

            if ( Widgets_PetFollow.PetFollowAvailable )
            {
                Rect draftedRect = new Rect( curX, 0f, 25f, 30f );
                Rect hunterRect = new Rect( curX + 25f, 0f, 25f, 30f );
                curX += 50f;

                if ( p.CanFollow() )
                {
                    Rect draftedIconRect =
                        new Rect( 0f, 0f, iconSize, iconSize ).CenteredOnYIn( draftedRect ).CenteredOnXIn( draftedRect );
                    Rect hunterIconRect =
                        new Rect( 0f, 0f, iconSize, iconSize ).CenteredOnYIn( hunterRect ).CenteredOnXIn( hunterRect );

                    // handle drafted follow
                    bool followDrafted = p.FollowsDrafted();
                    string draftedTip = followDrafted
                                            ? "Fluffy.PetFollow.FollowingDrafted".Translate()
                                            : "Fluffy.PetFollow.NotFollowingDrafted".Translate();
                    TooltipHandler.TipRegion( draftedRect, draftedTip );

                    if ( followDrafted )
                        GUI.DrawTexture( draftedIconRect, WorkBoxCheckTex );

                    if ( Mouse.IsOver( draftedRect ) )
                        Widgets.DrawHighlight( draftedIconRect );

                    if ( Widgets.ButtonInvisible( draftedRect ) )
                    {
                        p.FollowsDrafted( !followDrafted );
                        if ( followDrafted )
                            SoundDefOf.CheckboxTurnedOff.PlayOneShotOnCamera();
                        else
                            SoundDefOf.CheckboxTurnedOn.PlayOneShotOnCamera();
                    }

                    // handle hunter follow
                    bool followHunter = p.FollowsHunter();
                    string hunterTip = followHunter
                                           ? "Fluffy.PetFollow.FollowingHunter".Translate()
                                           : "Fluffy.PetFollow.NotFollowingHunter".Translate();
                    TooltipHandler.TipRegion( hunterRect, hunterTip );

                    if ( followHunter )
                        GUI.DrawTexture( hunterIconRect, WorkBoxCheckTex );

                    if ( Mouse.IsOver( hunterRect ) )
                        Widgets.DrawHighlight( hunterIconRect );

                    if ( Widgets.ButtonInvisible( hunterRect ) )
                    {
                        p.FollowsHunter( !followHunter );
                        if ( followHunter )
                            SoundDefOf.CheckboxTurnedOff.PlayOneShotOnCamera();
                        else
                            SoundDefOf.CheckboxTurnedOn.PlayOneShotOnCamera();
                    }
                }
            }

            var recta = new Rect( curX + widthOffset, heightOffset, iconSize, iconSize );
            Texture2D labelSex = GenderTextures[(int) p.gender];
            TipSignal tipSex = p.gender.ToString();
            GUI.DrawTexture( recta, labelSex );
            TooltipHandler.TipRegion( recta, tipSex );
            curX += 50f;

            var rectb = new Rect( curX + widthOffset, heightOffset, iconSize, iconSize );
            Texture2D labelAge = p.RaceProps.lifeStageAges.Count > 3
                                     ? LifeStageTextures[3]
                                     : LifeStageTextures[p.ageTracker.CurLifeStageIndex];
            TipSignal tipAge = p.ageTracker.CurLifeStage.LabelCap + ", " + p.ageTracker.AgeBiologicalYears;
            GUI.DrawTexture( rectb, labelAge );
            TooltipHandler.TipRegion( rectb, tipAge );
            curX += 50f;

            var pregnantRect = new Rect( curX + widthOffset, heightOffset, iconSize, iconSize );
            if ( p.Pregnant() )
            {
                GUI.DrawTexture( pregnantRect, PregnantTex );
                TooltipHandler.TipRegion( pregnantRect, "Fluffy.Pregnant".Translate( p.NameStringShort ));
            }
            curX += 50f;

            var rectc = new Rect( curX, 0f, 50f, 30f );
            var rectc1 = new Rect( curX + 17f, heightOffset, iconSize, iconSize );
            bool slaughter = Find.DesignationManager.DesignationOn( p, DesignationDefOf.Slaughter ) != null;

            if ( slaughter )
            {
                GUI.DrawTexture( rectc1, WorkBoxCheckTex );
                TooltipHandler.TipRegion( rectc, "Fluffy.StopSlaughter".Translate() );
            }
            else
            {
                TooltipHandler.TipRegion( rectc, "Fluffy.MarkSlaughter".Translate() );
            }
            if ( Widgets.ButtonInvisible( rectc ) )
            {
                if ( slaughter )
                {
                    Widgets_Animals.UnSlaughterAnimal( p );
                    SoundDefOf.CheckboxTurnedOff.PlayOneShotOnCamera();
                }
                else
                {
                    Widgets_Animals.SlaughterAnimal( p );
                    SoundDefOf.CheckboxTurnedOn.PlayOneShotOnCamera();
                }
            }
            if ( Mouse.IsOver( rectc ) )
            {
                GUI.DrawTexture( rectc1, TexUI.HighlightTex );
            }

            curX += 50f;

            var trainingRect = new Rect( curX, 0f, 80f, 30f );
            Widgets_Animals.DoTrainingRow( trainingRect, p );

            curX += 90f;

            var rect4 = new Rect( curX, 0f, 350f, rect.height );
            AreaAllowedGUI.DoAllowedAreaSelectors( rect4, p, AllowedAreaMode.Animal );
            GUI.EndGroup();
        }