private void UpdatePauseMenu() { var currInitData = pauseManager.GetField <PauseMenuManager.InitData, PauseMenuManager>("_initData"); PauseMenuManager.InitData newData = new PauseMenuManager.InitData(currInitData.backButtonText, nextSongInfo, nextDifficulty, nextCharacteristic, true, true); pauseManager.SetField("_initData", newData); pauseManager.Start(); }