Пример #1
0
    void Awake()
    {
        if (instance == null)
        {
            instance = this;
        }
        else if (instance != this)
        {
            Destroy(gameObject);
        }
        DontDestroyOnLoad(gameObject);

        animator = GetComponent <Animator>();
        dialogue = GetComponent <DialogueHUDController>();
        unlock   = GetComponent <UnlockHUDController>();
        pause    = GetComponent <PauseHUDController>();
    }
Пример #2
0
 private void Awake()
 {
     _scoreController  = new ScoreController(_scoreData);
     _healthController = new HealthDisplayController(_healthData);
     _pauseController  = new PauseHUDController(_pauseData);
 }