Пример #1
0
    public void Pause()
    {
        PauseComponent pc = gameObject.GetComponent <PauseComponent>();

        if (pc != null)
        {
            GameObject.Destroy(pc);
        }
        else
        {
            gameObject.AddComponent <PauseComponent>();
        }
    }
Пример #2
0
 private void Awake()
 {
     Dialog = GetComponentInChildren <DialogComponent>();
     Pause  = GetComponentInChildren <PauseComponent>();
 }