public void Reset() { StartClock.Show(); IsStrClkShow = true; PauseClock.Hide(); ISPauClkShow = false; timer1.Stop(); Timer = Global.exerciseTime; }
public void Pause() { State = "pause"; timer1.Stop(); PauseClock.Hide(); ISPauClkShow = false; StartClock.Show(); IsStrClkShow = true; ImageAnimator.StopAnimate(animationImage, new EventHandler(OnFrameChanged)); Invalidate(); }
public void Start() { //Animate(animation, !IsAnimating(animation)); ImageAnimator.Animate(animationImage, new EventHandler(this.OnFrameChanged)); StartClock.Hide(); IsStrClkShow = false; PauseClock.Show(); ISPauClkShow = true; Invalidate(); timer1.Start(); timerLabel.Text = Timer.ToString(); state = "start"; }