public void AdvancePatternOrigin() { switch (Origin) { case PatternOrigin.LeftHand: Origin = (PatternOrigin.RightHand); break; case PatternOrigin.RightHand: Origin = (PatternOrigin.LeftHand); break; case PatternOrigin.User: Origin = (PatternOrigin.LeftHand); break; } }
public void SetPatternOrigin(PatternOrigin origin) { switch (origin) { case PatternOrigin.LeftHand: if (Left != null) { Left.SetActive(true); } //if (Right != null) //Right.SetActive(false); //if (User != null) //User.SetActive(false); break; case PatternOrigin.RightHand: //if (Left != null) //Left.SetActive(false); if (Right != null) { Right.SetActive(true); } //if (User != null) //User.SetActive(false); break; case PatternOrigin.User: //if (Left != null) //Left.SetActive(false); //if (Right != null) //Right.SetActive(false); if (User != null) { User.SetActive(true); } break; } }