static int _m_Move(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _deltaPosition;translator.Get(L, 2, out _deltaPosition); gen_to_be_invoked.Move( _deltaPosition ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } }
static int _m_FinalizeMovement(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _nextPosition; translator.Get(L, 2, out _nextPosition); UnityEngine.Quaternion _nextRotation; translator.Get(L, 3, out _nextRotation); gen_to_be_invoked.FinalizeMovement( _nextPosition, _nextRotation); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetFeetPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 gen_ret = gen_to_be_invoked.GetFeetPosition( ); translator.PushUnityEngineVector3(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } }
static int _m_SimulateRotationTowards(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _direction; translator.Get(L, 2, out _direction); float _maxDegrees = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Quaternion gen_ret = gen_to_be_invoked.SimulateRotationTowards( _direction, _maxDegrees); translator.PushUnityEngineQuaternion(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); { PF.Path _path = (PF.Path)translator.GetObject(L, 2, typeof(PF.Path)); gen_to_be_invoked.SetPath( _path ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } }
static int _m_MovementUpdate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); { float _deltaTime = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Vector3 _nextPosition; UnityEngine.Quaternion _nextRotation; gen_to_be_invoked.MovementUpdate( _deltaTime, out _nextPosition, out _nextRotation); translator.PushUnityEngineVector3(L, _nextPosition); translator.PushUnityEngineQuaternion(L, _nextRotation); return(2); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _s_set_updateRotation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); gen_to_be_invoked.updateRotation = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_movementPlane(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); gen_to_be_invoked.movementPlane = (PF.IMovementPlane)translator.GetObject(L, 2, typeof(PF.IMovementPlane)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_centerOffset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); gen_to_be_invoked.centerOffset = (float)LuaAPI.lua_tonumber(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_onSearchPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); gen_to_be_invoked.onSearchPath = translator.GetDelegate <System.Action>(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_movementPlane(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); translator.PushAny(L, gen_to_be_invoked.movementPlane); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_rotationIn2D(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.rotationIn2D); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_desiredVelocity(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.desiredVelocity); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_groundMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.groundMask); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; }
static int _s_set_groundMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); UnityEngine.LayerMask gen_value; translator.Get(L, 2, out gen_value); gen_to_be_invoked.groundMask = gen_value; } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_destination(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.destination = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; }
static int _m_Teleport(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && translator.Assignable <UnityEngine.Vector3>(L, 2) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.Vector3 _newPosition; translator.Get(L, 2, out _newPosition); bool _clearPath = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.Teleport( _newPosition, _clearPath); return(0); } if (gen_param_count == 2 && translator.Assignable <UnityEngine.Vector3>(L, 2)) { UnityEngine.Vector3 _newPosition; translator.Get(L, 2, out _newPosition); gen_to_be_invoked.Teleport( _newPosition); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Pathfinding.AIBase.Teleport!")); }
static int _m_SearchPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.AIBase gen_to_be_invoked = (Pathfinding.AIBase)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SearchPath( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }