private void Awake() { base.InitAftwerAwake(); //Set pathfinder pathfinder = new Pathfinder(); pathfinder.CreateNode(52, 30, 0.35f, new Vector3(0.0f, 0.0f, 0)); SetStartBoard(); }
private void Awake() { base.InitAftwerAwake(); //Set pathfinder pathfinder = new Pathfinder(); pathfinder.CreateNode(52, 30, 0.35f, new Vector3(0.0f, 0.0f, 0)); SetStartBoard(); }