public SearchResultDrawParameters(PathDrawingMode pathDrawingMode, bool showTooltips) { this.pathDrawingMode = pathDrawingMode; this.showTooltips = showTooltips; }
public static extern void CGContextDrawPath(IntPtr c, PathDrawingMode mode);
public void DrawPath(PathDrawingMode mode) { SafeNativeMethods.CGContextDrawPath(GraphicsPort, mode); }
public void DrawPath(Path path, PathDrawingMode mode) { BeginPath(); // Clear the path before drawing AddPath(path); // Adds the path to the context's now empty current path DrawPath(mode); // Render the context's current path BeginPath(); // Clear the path after drawing (same as with other path painting methods) }
public SearchResultDrawParameters(PathDrawingMode pathDrawingMode, bool showTooltips, bool noAssetDatabaseChanges) { this.pathDrawingMode = pathDrawingMode; this.showTooltips = showTooltips; this.noAssetDatabaseChanges = noAssetDatabaseChanges; }