Пример #1
0
 /// <summary>
 /// Gets the interpolated source position.
 /// </summary>
 /// <param name="tf">The tf.</param>
 /// <param name="position">The position.</param>
 /// <param name="tangent">The tangent.</param>
 /// <param name="up">Up.</param>
 protected override void GetInterpolatedSourcePosition(float tf, out Vector3 position, out Vector3 tangent, out Vector3 up)
 {
     PathData.Interpolate(tf, out position, out tangent, out up);
     if (Space == Space.World)
     {
         position = Path.Module.Generator.transform.TransformPoint(position);
         tangent  = Path.Module.Generator.transform.TransformDirection(tangent);
         up       = Path.Module.Generator.transform.TransformDirection(up);
     }
 }