// Update is called once per frame void Update() { if (Random.Range(0, 15) == 0) { GetComponent <Renderer>().material.color = PastelGenerator.Generate(); } }
// Use this for initialization void Start() { airController = AirConsoleManager.Instance.GetPlayer(playerId); PastelGenerator.Lightness = 0.8f; transform.Find("Ducky_Body").GetComponent <Renderer>().material.color = PastelGenerator.Generate(); rb = GetComponent <Rigidbody>(); transform.LookAt(FindObjectOfType <AntiManController>().transform); }
void Update() { // transform.LookAt(GetComponent<AntiManController>().transform); if (airController.GetButtonDown(InputAction.Gameplay.WeaponLeft)) { Debug.Log("FSDFSDF"); SubtitleRenderer.AddSubtitle(new DuckTitles { Text = "Quack !", Colour = PastelGenerator.Generate(), Size = 32 }); } }