Пример #1
0
 // Update is called once per frame
 void Update()
 {
     if (Random.Range(0, 15) == 0)
     {
         GetComponent <Renderer>().material.color = PastelGenerator.Generate();
     }
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     airController             = AirConsoleManager.Instance.GetPlayer(playerId);
     PastelGenerator.Lightness = 0.8f;
     transform.Find("Ducky_Body").GetComponent <Renderer>().material.color = PastelGenerator.Generate();
     rb = GetComponent <Rigidbody>();
     transform.LookAt(FindObjectOfType <AntiManController>().transform);
 }
Пример #3
0
    void Update()
    {
        // transform.LookAt(GetComponent<AntiManController>().transform);

        if (airController.GetButtonDown(InputAction.Gameplay.WeaponLeft))
        {
            Debug.Log("FSDFSDF");
            SubtitleRenderer.AddSubtitle(new DuckTitles
            {
                Text   = "Quack !",
                Colour = PastelGenerator.Generate(),
                Size   = 32
            });
        }
    }