Пример #1
0
        public void AnswerShouldContainUserInput()
        {
            var consoleRender   = Substitute.For <IScreenManager>();
            var inputObservable = Substitute.For <IInputObservable>();
            var userInput       = ckiFactory.GetMultipleLetters("AB").ToObservable();

            inputObservable.TakeUntilEnter().Returns(userInput);
            consoleRender.GetInputObservable().Returns(inputObservable);
            var input = new PasswordInput("Name", "Message", consoleRender);

            input.Ask();

            input.Answer().Should().Be("AB");
        }
Пример #2
0
        public void ShouldCallValid()
        {
            var validator = Substitute.For <IValidator>();

            validator.Validate(Arg.Any <string>()).Returns(true);
            var consoleRender   = Substitute.For <IScreenManager>();
            var inputObservable = Substitute.For <IInputObservable>();

            ConsoleKeyInfo[] keys = ckiFactory.GetMultipleLetters("AB");

            inputObservable.TakeUntilEnter().Returns(keys.ToObservable());
            consoleRender.GetInputObservable().Returns(inputObservable);
            var input = new PasswordInput("Name", "Message", consoleRender);

            input.SetValid(validator);

            input.Ask();

            validator.Received().Validate("AB");
        }
Пример #3
0
        public void ConsoleOutputShouldBeOnlyAsterisk()
        {
            using var consoleOutput = new StringWriter();
            var oldOutput = Console.Out;

            Console.SetOut(consoleOutput);
            var consoleRender   = Substitute.For <IScreenManager>();
            var inputObservable = Substitute.For <IInputObservable>();

            ConsoleKeyInfo[] keys = ckiFactory.GetMultipleLetters("AB");

            inputObservable.TakeUntilEnter().Returns(keys.ToObservable());
            consoleRender.GetInputObservable().Returns(inputObservable);
            var input = new PasswordInput("Name", "Message", consoleRender);

            input.Ask();

            consoleOutput.ToString().Should().Be("**");
            Console.SetOut(oldOutput);
        }
Пример #4
0
        public void AnswerShouldContainsOnlyValidOne()
        {
            var validator = Substitute.For <IValidator>();

            validator.Validate("A").Returns(false);
            validator.Validate("B").Returns(true);
            var consoleRender   = Substitute.For <IScreenManager>();
            var inputObservable = Substitute.For <IInputObservable>();

            ConsoleKeyInfo[] keys = ckiFactory.GetMultipleLetters("A");
            consoleRender.Render(Arg.Any <string[]>(), Arg.Any <string[]>()).Returns(new int[2]);
            inputObservable.TakeUntilEnter().Returns(keys.ToObservable(), ckiFactory.GetMultipleLetters("B").ToObservable());
            consoleRender.GetInputObservable().Returns(inputObservable);
            var input = new PasswordInput("Name", "Message", consoleRender);

            input.SetValid(validator);

            input.Ask();

            input.Answer().Should().Be("B");
        }
Пример #5
0
        public void ShouldCallClean_WhenAnswerIsWrong()
        {
            var validator = Substitute.For <IValidator>();

            validator.Validate("A").Returns(false);
            validator.Validate("B").Returns(true);
            var consoleRender   = Substitute.For <IScreenManager>();
            var inputObservable = Substitute.For <IInputObservable>();

            ConsoleKeyInfo[] keys = ckiFactory.GetMultipleLetters("A");

            inputObservable.TakeUntilEnter().Returns(keys.ToObservable(), ckiFactory.GetMultipleLetters("B").ToObservable());
            consoleRender.GetInputObservable().Returns(inputObservable);
            consoleRender.Render(Arg.Is <string[]>(
                                     m => m.SequenceEqual(new[] { "Message" })), Arg.Any <string[]>())
            .Returns(new[] { 3, 0 });
            var input = new PasswordInput("Name", "Message", consoleRender);

            input.SetValid(validator);

            input.Ask();

            consoleRender.Received().Clean(0, 3);
        }