protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); Menu.AddItem(new MenuItem("Range", "Enemy Search Range").SetValue(new Slider(625, 0, 800))); Menu.AddItem(new MenuItem("Mana", "Min Mana %").SetValue(new Slider(5, 0, 100))); count = new PassiveCount(); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); Menu.AddItem(new MenuItem("Tear", "Stack Tear").SetValue(true)); Menu.AddItem(new MenuItem("Fountain", "Stack In Fountain").SetValue(true)); Menu.AddItem(new MenuItem("Passive", "Stack Passive To: ").SetValue(new Slider(4, 1, 4))); Menu.AddItem(new MenuItem("Mana", "Min Mana").SetValue(new Slider(50, 0, 100))); count = new PassiveCount(); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); count = new PassiveCount(); }