public static void OnPartyMemberRequest(WorldClient client, INetPacketStream packet) { var partyMemberRequestPacket = new PartyMemberRequestPacket(packet); var partyMemberRequestEventArgs = new PartyMemberRequestEventArgs(partyMemberRequestPacket); client.Player.NotifySystem <PartySystem>(partyMemberRequestEventArgs); }
/// <summary> /// Creates a new <see cref="PartyMemberRequestEventArgs"/> instance. /// </summary> /// <param name="packet"></param> public PartyMemberRequestEventArgs(PartyMemberRequestPacket packet) { PlayerId = packet.PlayerId; MemberId = packet.MemberId; Troup = packet.Troup; }