public void TestApplyTo() { var force = new ParticleElastic(1, 2); var pA = new Particle { Position = new Vector2D(0, 0), Mass = 1 }; var pB = new Particle { Position = new Vector2D(1, 0), Mass = 1 }; force.Add(pA); force.LinkWith(pB); force.Apply(1); pA.Update(1); Assert.AreEqual(new Vector2D(-1, 0), pA.Acceleration); }
public void TestConstructor() { var force = new ParticleElastic(1, 2); Assert.IsNotNull(force); }