Пример #1
0
 void Update()
 {
     back.GetComponentInChildren <Text>().text = LanguageManager.Instance.GetTextValue(LanguageChangeScript.exitKey);
     if (firstSceneMenuScript.versionNumber == 1 && ParseScript.exist1 && !set && ParseScript.scaleA != 0)
     {
         boxA.localScale = new Vector3(ParseScript.scaleA, ParseScript.scaleA, ParseScript.scaleA);
         boxB.localScale = new Vector3(ParseScript.scaleB, ParseScript.scaleB, ParseScript.scaleB);
         ParseScript.SetScale("BoxAScale", ParseScript.scaleA + "");
         ParseScript.SetScale("BoxBScale", ParseScript.scaleB + "");
         set = true;
     }
     else if (firstSceneMenuScript.versionNumber == 2 && ParseScript.exist2 && !set && ParseScript.scaleA != 0)
     {
         boxA.localScale = new Vector3(ParseScript.scaleA, ParseScript.scaleA, ParseScript.scaleA);
         boxB.localScale = new Vector3(ParseScript.scaleB, ParseScript.scaleB, ParseScript.scaleB);
         ParseScript.SetScale("BoxAScale", ParseScript.scaleA + "");
         ParseScript.SetScale("BoxBScale", ParseScript.scaleB + "");
         boxC.localScale = new Vector3(ParseScript.scaleC, ParseScript.scaleC, ParseScript.scaleC);
         ParseScript.SetScale("BoxCScale", ParseScript.scaleC + "");
         set = true;
     }
     else if (firstSceneMenuScript.versionNumber == 3 && ParseScript.exist3 && !set && ParseScript.scaleC != 0)
     {
         boxC.localScale = new Vector3(ParseScript.scaleC, ParseScript.scaleC, ParseScript.scaleC);
         ParseScript.SetScale("BoxCScale", ParseScript.scaleC + "");
         boxD.localScale = new Vector3(ParseScript.scaleD, ParseScript.scaleD, ParseScript.scaleD);
         ParseScript.SetScale("BoxDScale", ParseScript.scaleD + "");
         set = true;
     }
     aField.placeholder.GetComponentInChildren <Text>().text = LanguageManager.Instance.GetTextValue(LanguageChangeScript.enterKey) + " " + LanguageManager.Instance.GetTextValue(LanguageChangeScript.cubeKey) + " A " + LanguageManager.Instance.GetTextValue(LanguageChangeScript.scaleKey);
     bField.placeholder.GetComponentInChildren <Text>().text = LanguageManager.Instance.GetTextValue(LanguageChangeScript.enterKey) + " " + LanguageManager.Instance.GetTextValue(LanguageChangeScript.cubeKey) + " B " + LanguageManager.Instance.GetTextValue(LanguageChangeScript.scaleKey);
 }
Пример #2
0
    public void EnterB()
    {
        Debug.Log("Scale B box set to " + bField.text);
        float scale = float.Parse(bField.text);

        boxB.localScale = new Vector3(scale, scale, scale);
        ParseScript.SetScale("BoxBScale", scale + "");
    }
Пример #3
0
    public void EnterA()
    {
        Debug.Log("Scale A box set to " + aField.text);
        float scale = float.Parse(aField.text);

        boxA.localScale = new Vector3(scale, scale, scale);
        ParseScript.SetScale("BoxAScale", scale + "");
    }
Пример #4
0
    public void EnterD()
    {
        Debug.Log("Scale B box set to " + dScrollbar.value);
        float scale = dScrollbar.value * 3;

        boxD.localScale = new Vector3(scale, scale, scale);
        ParseScript.SetScale("BoxDScale", scale + "");
    }
Пример #5
0
    public void EnterC()
    {
        Debug.Log("Scale A box set to " + cScrollbar.value);
        float scale = cScrollbar.value * 2;

        boxC.localScale = new Vector3(scale, scale, scale);
        ParseScript.SetScale("BoxCScale", scale + "");
    }
Пример #6
0
    public void GoToVersion1()
    {
        GetComponent <AudioSource>().PlayOneShot(buttonSound);

        Debug.Log("Go to v.1");
        versionNumber = 1;
        if (ParseScript.exist2 || ParseScript.exist3)
        {
            error = true;
        }
        else
        {
            ParseScript.AddUser("Version_1");
        }
    }
Пример #7
0
    void Awake()
    {
        Scrollbar bar = GetComponent <Scrollbar>();

        providedButton = (GameObject)Resources.Load("Button");
        if (providedButton == null)
        {
            throw new System.Exception("providedButton template could not be loaded from resources.");
        }

        ParseScript parser = new ParseScript();

        branches  = parser.LoadScript();
        lastToken = Tokens.none;
        //Init();
        //BeginStory();
    }
Пример #8
0
    public void GoToVersion3()
    {
        GetComponent <AudioSource>().PlayOneShot(buttonSound);

        Debug.Log("Go to v.3");
        versionNumber = 3;
        if (!ParseScript.exist3 && !ParseScript.exist2 && ParseScript.exist1)
        {
            error = true;
        }
        else if (!ParseScript.exist3 && ParseScript.exist2)
        {
            ParseScript.CopyUser("Version_2", "Version_3");
        }
        else
        {
            ParseScript.AddUser("Version_3");
        }
    }
Пример #9
0
 public void Check()
 {
     ParseScript.CheckUser("Version_1", InputField.text);
     ParseScript.CheckUser("Version_2", InputField.text);
     ParseScript.CheckUser("Version_3", InputField.text);
 }