protected void CreateBar() { if (barPrefab != null) { GameObject newObject = Instantiate(barPrefab).gameObject; newObject.name = newObject.name.Split('(')[0]; DontDestroyOnLoad(newObject); ParentHelper.Parent(newObject, ParentHelper.ParentObject.UI); bar = newObject.GetComponent <EnergyBar>(); bar.SetMaxValue(max, false); bar.SetValue(current, false); } }
public ActionResult Index(SearchParentsModel search, int page = 1) { // Return all Parents // If not a post-back (i.e. initial load) set the searchModel to session if (Request.Form.Count <= 0) { if (search.IsEmpty() && Session["SearchParentsModel"] != null) { search = (SearchParentsModel)Session["SearchParentsModel"]; } } var helper = new ParentHelper(); var model = helper.GetParentList(search, search.ParsePage(page)); Session["SearchParentsModel"] = search; return View(model); }