Пример #1
0
        // 绘制和弦
        private void DrawChord()
        {
            bool leftOrRight  = _note.IsUpOrDown();
            int  headPosition = Start;
            int  lastPosition = 0;

//            int chordPaintNum = 0;
            // 绘制和弦中的其他乐符(最后一个乐符即当前乐符,已经绘制),去掉和弦表中的最后一个乐符
            for (int i = 0; i < _note.GetChordList().Count - 1; i++)
            {
                Note extraNote = _note.GetChordList()[i];
                DrawShiftLine(extraNote.GetShift() / ParamsGetter.GetPitchPositionDiff());
                int extraDuration = extraNote.GetType();
                int extraPosition = extraNote.GetShift() + ParamsGetter.GetStaffCenterPosition();
                if (Math.Abs(extraPosition - lastPosition) == ParamsGetter.GetPitchPositionDiff())
                {
                    if (leftOrRight)
                    {
                        headPosition += ParamsGetter.GetNoteHeadWidth();
                    }
                    else
                    {
                        headPosition -= ParamsGetter.GetNoteHeadWidth();
                    }
                    leftOrRight = !leftOrRight;
                }

                if (extraDuration == 1) // 全音符
                {
                    DrawSymbol("\uE12B", headPosition, extraPosition);
                    continue;
                }
                else
                {
                    if (extraDuration == 2)
                    {
                        DrawSymbol("\uE12C", headPosition, extraPosition);
                    }
                    else
                    {
                        DrawSymbol("\uE12D", headPosition, extraPosition);
                    }
                }

                lastPosition = extraPosition;
                int temp;
                if (_note.IsUpOrDown())
                {
                    temp = extraPosition + ParamsGetter.GetNoteStemHeight();
                }
                else
                {
                    temp = extraPosition - ParamsGetter.GetNoteStemHeight();
                }
                DrawLine(_stemX, extraPosition, _stemX, temp);
            }
        }
Пример #2
0
        private void OnDraw()
        {
            int shift = 0; // 谱号偏移,如果是高音谱号偏移整个五线谱长度

            switch (_head.GetSign())
            {
            case "G":     // 高音符号G
                shift = _paramsGetter.GetTotalHeight();
                DrawSymbol("\uE19E", _paramsGetter.GetClefPortraitShift(), _paramsGetter.GetStaffCenterPosition() + shift);
                break;

            case "F":     // 低音符号F
                shift = 0;
                DrawSymbol("\uE19C", _paramsGetter.GetClefPortraitShift(), _paramsGetter.GetStaffCenterPosition() + shift);
                break;

            default: break;
            }

            float first  = _paramsGetter.GetFirstFifthsPosition();
            float second = _paramsGetter.GetSecondFifthsPosition();

            switch (_head.GetFifths())
            {
            case "2":
            {
                DrawSymbol("\uE10E", first, _paramsGetter.GetStaffPosition() + shift);     // #
                DrawSymbol("\uE10E", second, _paramsGetter.GetStaffCenterPosition() + shift);
            }
            break;

            case "1": DrawSymbol("\uE10E", first, _paramsGetter.GetStaffPosition() + shift); break;

            case "-1": DrawSymbol("\uE114", first, _paramsGetter.GetStaffCenterPosition() + shift); break;     // B

            default: break;
            }
        }
Пример #3
0
        public void Operate()
        {
            int     temp;
            Boolean upOrDown = _list[0].GetShift() < 0; // 从五线谱中心往下偏移,说明符干朝上
            int     stemEnd;

            if (upOrDown)
            {
                temp    = GetHighestNote();
                stemEnd = temp + _paramsGetter.GetStaffCenterPosition() + _paramsGetter.GetNoteStemHeight();
            }
            else
            {
                temp    = GetLowestNote();
                stemEnd = temp + _paramsGetter.GetStaffCenterPosition() - _paramsGetter.GetNoteStemHeight();
            }

            foreach (Note note in _list)
            {
                note.SetEnd(stemEnd);
                note.SetUpOrDown(upOrDown);
            }
        }
Пример #4
0
 // 绘制偏移线
 private void DrawShiftLine(int shift)
 {
     if (shift > 4)
     {
         int num = (shift - 4) / 2 + 1;
         for (int i = 1; i < num; i++)
         {
             int y = ParamsGetter.GetStaffCenterPosition() + (4 + 2 * i) * ParamsGetter.GetPitchPositionDiff();
             DrawLine(Start - 4 - ParamsGetter.GetNoteLeftShift(), y, Start + 4 + ParamsGetter.GetNoteRightShift(), y);
         }
     }
     else if (shift < -4)
     {
         int num = (-4 - shift) / 2 + 1;
         for (int i = 1; i < num; i++)
         {
             int y = ParamsGetter.GetStaffCenterPosition() - (4 + 2 * i) * ParamsGetter.GetPitchPositionDiff();
             DrawLine(Start - 4 - ParamsGetter.GetNoteLeftShift(), y, Start + 4 + ParamsGetter.GetNoteRightShift(), y);
         }
     }
 }
Пример #5
0
        protected override void OnDraw()
        {
            // 绘制定位光标
            if (Cursor)
            {
                int tempStart = Start - 2 + Num * _rest.GetSymbolWidth();
                DrawLine(tempStart, 0, tempStart, ParamsGetter.GetTotalHeight());
            }

            // 乐符的位置
            int yPosition = ParamsGetter.GetStaffCenterPosition();

            // 如果是点,绘制
            if (_rest.GetDot() == 1)
            {
                DrawPoint(Start + ParamsGetter.GetDotePosition(), yPosition);
            }

            // 乐符的内容
            switch (Type)
            {
            case 1: DrawSymbol("\uE100", Start, yPosition); break;

            case 2: DrawSymbol("\uE101", Start, yPosition); break;

            case 4: DrawSymbol("\uE107", Start, yPosition); break;

            case 8: DrawSymbol("\uE109", Start, yPosition); break;

            case 16: DrawSymbol("\uE10A", Start, yPosition); break;

            case 32: DrawSymbol("\uE10B", Start, yPosition); break;

            case 64: DrawSymbol("\uE10C", Start, yPosition); break;

            case 128: DrawSymbol("\uE10D", Start, yPosition); break;

            default: break;
            }
        }
Пример #6
0
        // 绘制一行乐谱线,根据小节数来绘制
        private void DrawMeasureLines()
        {
            // 为线段构建一个Lines目录放置
            _measureLines = new GameObject("Lines");
            _measureLines.transform.SetParent(_parentObject.transform);
            _measureLines.transform.localPosition = new Vector3(0, 0, 0);

            int measureLength = _measure.GetMeasureLength();

            // 绘制高音五条横乐谱线
            for (int i = 0; i < 5; i++)
            {
                // 横线的纵坐标固定,第三条线(j==2)在乐谱中心位置
                float yPosition = _paramsGetter.GetTotalHeight() + _paramsGetter.GetStaffCenterPosition() + (i - 2) * _paramsGetter.GetUnit();
                // 设置线段宽高,横线,宽度为小节长度,高度为1
                DrawLine(0, yPosition, measureLength, yPosition);
            }
            // 绘制每个高音小节的两条竖线
            for (int i = 0; i < 2; i++)
            {
                // 竖线的纵坐标起点为五条横线的最下面一条线的纵坐标
                float startY = _paramsGetter.GetTotalHeight() + _paramsGetter.GetStaffCenterPosition() - 2 * _paramsGetter.GetUnit();
                float stopY  = _paramsGetter.GetTotalHeight() + _paramsGetter.GetStaffCenterPosition() + 2 * _paramsGetter.GetUnit();
                // 设置线段宽高,竖线,宽度为1,高度五线谱高度
                DrawLine(measureLength * i, startY, measureLength * i, stopY);
            }

            // 绘制低音五条横乐谱线
            for (int i = 0; i < 5; i++)
            {
                // 横线的纵坐标固定,第三条线(j==2)在乐谱中心位置
                float yPosition = _paramsGetter.GetTotalHeight() - _paramsGetter.GetStaffCenterPosition() + (i - 2) * _paramsGetter.GetUnit();
                // 设置线段宽高,横线,宽度为小节长度,高度为1
                DrawLine(0, yPosition, measureLength, yPosition);
            }
            // 绘制每个低音小节的两条竖线
            for (int i = 0; i < 2; i++)
            {
                // 竖线的纵坐标起点为五条横线的最下面一条线的纵坐标
                float startY = _paramsGetter.GetTotalHeight() - _paramsGetter.GetStaffCenterPosition() - 2 * _paramsGetter.GetUnit();
                float stopY  = _paramsGetter.GetTotalHeight() - _paramsGetter.GetStaffCenterPosition() + 2 * _paramsGetter.GetUnit();
                // 设置线段宽高,竖线,宽度为1,高度五线谱高度
                DrawLine(measureLength * i, startY, measureLength * i, stopY);
            }
        }
Пример #7
0
 private void OnDraw()
 {
     DrawText(_beat.GetBeats(), _paramsGetter.GetBeatPortraitShift(), _paramsGetter.GetStaffCenterPosition() + _paramsGetter.GetUnit() + _paramsGetter.GetTotalHeight());
     DrawText(_beat.GetBeatType(), _paramsGetter.GetBeatPortraitShift(), _paramsGetter.GetStaffCenterPosition() - _paramsGetter.GetUnit() + _paramsGetter.GetTotalHeight());
 }
Пример #8
0
        protected override void OnDraw()
        {
            // 绘制定位线
            if (Cursor)
            {
                int tempStart = Start - 2 + Num * _note.GetSymbolWidth();
                DrawLine(tempStart, 0, tempStart, ParamsGetter.GetTotalHeight());
            }

            // 乐符纵坐标
            int yPosition = ParamsGetter.GetStaffCenterPosition() + _note.GetShift();

            int shift = _note.GetShift() / ParamsGetter.GetPitchPositionDiff();

            // 偏移线,当超过6的时候会画线。传入参数为shift,因为以左下角为原点
            DrawShiftLine(shift);
            // 绘制变音记号
            DrawAccidental(_note.GetAccidental(), yPosition);

            if (_note.GetDot() == 1)
            {
                DrawPoint(Start + ParamsGetter.GetDotePosition(), yPosition);
            }

            if (Type == 1) // 全音符
            {
                DrawSymbol("\uE12B", Start, yPosition);
                if (_note.HasChord())
                {
                    DrawChord();
                }
            }
            else
            {
                if (Type == 2) // 二分之一音符
                {
                    DrawSymbol("\uE12C", Start, yPosition);
                }
                else // 其余的所有
                {
                    DrawSymbol("\uE12D", Start, yPosition);
                }

                if (_note.IsUpOrDown())
                {
                    _stemX = Start + ParamsGetter.GetNoteRightShift(); // 符干向上时横坐标向右偏移
                    _stemY = yPosition;                                // 符干向上时纵坐标与乐符中心纵坐标位置相同
                    _tailX = Start + ParamsGetter.GetNoteTailUpLandscapeShift();
                    _tailY = _stemY + ParamsGetter.GetNoteStemHeight() - ParamsGetter.GetNoteTailDownPortraitShift();
                }
                else
                {
                    _stemX = Start - ParamsGetter.GetNoteLeftShift();         // 符干向下时横坐标向左偏移
                    _stemY = yPosition - ParamsGetter.GetNoteStemDownShift(); // 符干向下时纵坐标与乐符中心纵坐标位置偏移
                    _tailX = Start - ParamsGetter.GetNoteTailDownLandscapeShift();
                    _tailY = _stemY - ParamsGetter.GetNoteStemHeight() + ParamsGetter.GetNoteTailDownPortraitShift();
                }

                _beamX = _stemX;
                _beamY = _note.GetEnd();

                if (_note.HasChord())
                {
                    if (_note.IsUpOrDown())
                    {
                        int temp = _note.GetShift();
                        foreach (Note noteChord in _note.GetChordList())
                        {
                            if (temp > noteChord.GetShift())
                            {
                                temp = noteChord.GetShift();
                            }
                        }
                        _tailY = temp + ParamsGetter.GetNoteStemHeight();
                    }
                    DrawChord();
                }
                DrawStem(); // 画符干
                if (_note.IsSlur())
                {
                    DrawBeam(); // 画符杠
                }
                else
                {
                    DrawTail();
                }
            }
        }