Пример #1
0
    public static void TriggerEvent(ParameterizedGameEvent eventName, object objParameter)
    {
        ObjEvent thisEvent = null;

        if (instance.objEventDictionary.TryGetValue(eventName, out thisEvent))
        {
            thisEvent.Invoke(objParameter);
        }
    }
Пример #2
0
    public static void StopListening(ParameterizedGameEvent eventName, UnityAction <object> listener)
    {
        if (eventManager == null)
        {
            return;
        }
        ObjEvent thisEvent = null;

        if (instance.objEventDictionary.TryGetValue(eventName, out thisEvent))
        {
            thisEvent.RemoveListener(listener);
        }
    }
Пример #3
0
    public static void StartListening(ParameterizedGameEvent eventName, UnityAction <object> listener)
    {
        ObjEvent thisEvent = null;

        if (instance.objEventDictionary.TryGetValue(eventName, out thisEvent))
        {
            thisEvent.AddListener(listener);
        }
        else
        {
            thisEvent = new ObjEvent();
            thisEvent.AddListener(listener);
            instance.objEventDictionary.Add(eventName, thisEvent);
        }
    }