public Parameter.Type GetParameterType()
        {
            ParameterReferenceType parameterReferenceType = referenceProperty.type;

            Parameter.Type parameterType = Parameter.Type.Int;
            switch (parameterReferenceType)
            {
            case ParameterReferenceType.Constant:
            {
                Parameter parameter = referenceProperty.GetParameter();
                if (parameter != null)
                {
                    parameterType = parameter.type;
                }
            }
            break;

            case ParameterReferenceType.DataSlot:
            {
                parameterType = this.parameterType;
            }
            break;
            }

            return(parameterType);
        }
        Parameter.Type GetParameterType()
        {
            ParameterReferenceProperty referenceProperty = GetParameterReference();

            SerializedProperty parameterTypeProperty = serializedObject.FindProperty("_ParameterType");

            ParameterReferenceType parameterReferenceType = referenceProperty.type;

            Parameter.Type parameterType = Parameter.Type.Int;
            switch (parameterReferenceType)
            {
            case ParameterReferenceType.Constant:
            {
                Parameter parameter = referenceProperty.GetParameter();
                if (parameter != null)
                {
                    parameterType = parameter.type;
                }
            }
            break;

            case ParameterReferenceType.DataSlot:
            {
                parameterType = EnumUtility.GetValueFromIndex <Parameter.Type>(parameterTypeProperty.enumValueIndex);
            }
            break;
            }

            return(parameterType);
        }
Пример #3
0
        static bool HasFormatString(Parameter.Type type)
        {
            switch (type)
            {
            case Parameter.Type.Int:
            case Parameter.Type.Long:
            case Parameter.Type.Float:
                return(true);
            }

            return(false);
        }
Пример #4
0
        public override void Contents(int _id)
        {
            for (int i = 0; i < graph.controller.parameters.Count; i++)
            {
                if (!graph.controller.parameters[i].Draw())
                {
                    graph.controller.RemoveParameter(graph.controller.parameters[i].name);
                    graph.controller.parameters.RemoveAt(i);
                }
            }
            GUILayout.Space(20);
            GUILayout.BeginHorizontal();
            newParameterName = EditorGUILayout.TextField("Parameter name: ", newParameterName);
            newParamterType  = (Parameter.Type)EditorGUILayout.EnumPopup(newParamterType);

            EditorGUI.BeginDisabledGroup(graph.controller.HasParameter(newParameterName));
            if (GUILayout.Button("Add"))
            {
                graph.controller.parameters.Add(new Parameter(newParameterName, newParamterType));
                newParameterName = string.Empty;
            }
            EditorGUI.EndDisabledGroup();
            GUILayout.EndHorizontal();
        }
        void DeleteOldBranch(Parameter.Type parameterType)
        {
            SerializedProperty valueProperty = null;

            switch (parameterType)
            {
            case Parameter.Type.Int:
            {
                valueProperty = serializedObject.FindProperty("_IntValue");
            }
            break;

            case Parameter.Type.Float:
            {
                valueProperty = serializedObject.FindProperty("_FloatValue");
            }
            break;

            case Parameter.Type.Bool:
            {
                valueProperty = serializedObject.FindProperty("_BoolValue");
            }
            break;

            case Parameter.Type.String:
            {
                valueProperty = serializedObject.FindProperty("_StringValue");
            }
            break;

            case Parameter.Type.GameObject:
            {
                valueProperty = serializedObject.FindProperty("_GameObjectValue");
            }
            break;

            case Parameter.Type.Vector2:
            {
                valueProperty = serializedObject.FindProperty("_Vector2Value");
            }
            break;

            case Parameter.Type.Vector3:
            {
                valueProperty = serializedObject.FindProperty("_Vector3Value");
            }
            break;

            case Parameter.Type.Quaternion:
            {
                valueProperty = serializedObject.FindProperty("_QuaternionValue");
            }
            break;

            case Parameter.Type.Rect:
            {
                valueProperty = serializedObject.FindProperty("_RectValue");
            }
            break;

            case Parameter.Type.Bounds:
            {
                valueProperty = serializedObject.FindProperty("_BoundsValue");
            }
            break;

            case Parameter.Type.Color:
            {
                valueProperty = serializedObject.FindProperty("_ColorValue");
            }
            break;

            case Parameter.Type.Transform:
            {
                valueProperty = serializedObject.FindProperty("_TransformValue");
            }
            break;

            case Parameter.Type.RectTransform:
            {
                valueProperty = serializedObject.FindProperty("_RectTransformValue");
            }
            break;

            case Parameter.Type.Rigidbody:
            {
                valueProperty = serializedObject.FindProperty("_RigidbodyValue");
            }
            break;

            case Parameter.Type.Rigidbody2D:
            {
                valueProperty = serializedObject.FindProperty("_Rigidbody2DValue");
            }
            break;

            case Parameter.Type.Component:
            {
                valueProperty = serializedObject.FindProperty("_ComponentValue");
            }
            break;

            case Parameter.Type.Long:
            {
                valueProperty = serializedObject.FindProperty("_LongValue");
            }
            break;
            }

            if (valueProperty != null)
            {
                foreach (object valueObj in EditorGUITools.GetPropertyObjects(valueProperty))
                {
                    EachField <DataSlot> .Find(valueObj, valueObj.GetType(), (s) =>
                    {
                        s.Disconnect();
                    });
                }
            }
        }
        public override void OnInspectorGUI()
        {
            serializedObject.Update();

            ParameterReferenceProperty referenceProperty = GetParameterReference();

            SerializedProperty parameterTypeProperty = serializedObject.FindProperty("_ParameterType");

            ClassTypeReferenceProperty referenceTypeProperty = new ClassTypeReferenceProperty(serializedObject.FindProperty("_ReferenceType"));

            Parameter.Type oldParameterType = GetParameterType();

            EditorGUI.BeginChangeCheck();
            EditorGUILayout.PropertyField(referenceProperty.property);
            if (EditorGUI.EndChangeCheck())
            {
                Parameter.Type newParameterType = GetParameterType();
                if (newParameterType != oldParameterType)
                {
                    DeleteOldBranch(oldParameterType);
                }
                oldParameterType = newParameterType;
            }

            ParameterReferenceType parameterReferenceType = referenceProperty.type;

            if (parameterReferenceType == ParameterReferenceType.DataSlot)
            {
                EditorGUI.BeginChangeCheck();
                EditorGUILayout.PropertyField(parameterTypeProperty);
                if (EditorGUI.EndChangeCheck())
                {
                    Parameter.Type newParameterType = GetParameterType();
                    if (newParameterType != oldParameterType)
                    {
                        DeleteOldBranch(oldParameterType);

                        referenceTypeProperty.type = null;
                    }
                    oldParameterType = newParameterType;
                }

                switch (oldParameterType)
                {
                case Parameter.Type.Component:
                {
                    System.Type oldReferenceType = referenceTypeProperty.type;

                    referenceTypeProperty.property.SetStateData <ClassTypeConstraintAttribute>(ClassTypeConstraintEditorUtility.component);

                    EditorGUI.BeginChangeCheck();
                    EditorGUILayout.PropertyField(referenceTypeProperty.property);
                    if (EditorGUI.EndChangeCheck())
                    {
                        System.Type referenceType = referenceTypeProperty.type;
                        if (referenceType != oldReferenceType)
                        {
                            DeleteOldBranch(oldParameterType);
                        }
                        oldReferenceType = referenceType;
                    }
                }
                break;

                case Parameter.Type.Enum:
                {
                    System.Type oldReferenceType = referenceTypeProperty.type;

                    referenceTypeProperty.property.SetStateData <ClassTypeConstraintAttribute>(ClassTypeConstraintEditorUtility.enumField);

                    EditorGUI.BeginChangeCheck();
                    EditorGUILayout.PropertyField(referenceTypeProperty.property);
                    if (EditorGUI.EndChangeCheck())
                    {
                        System.Type referenceType = referenceTypeProperty.type;
                        if (referenceType != oldReferenceType)
                        {
                            DeleteOldBranch(oldParameterType);
                        }
                        oldReferenceType = referenceType;
                    }
                }
                break;
                }
            }

            Parameter.Type parameterType = GetParameterType();

            SerializedProperty functionProperty = serializedObject.FindProperty("function");

            switch (parameterType)
            {
            case Parameter.Type.Int:
            {
                EditorGUILayout.PropertyField(functionProperty);

                EditorGUILayout.PropertyField(serializedObject.FindProperty("_IntValue"));
            }
            break;

            case Parameter.Type.Long:
            {
                EditorGUILayout.PropertyField(functionProperty);

                EditorGUILayout.PropertyField(serializedObject.FindProperty("_LongValue"));
            }
            break;

            case Parameter.Type.Float:
            {
                EditorGUILayout.PropertyField(functionProperty);

                EditorGUILayout.PropertyField(serializedObject.FindProperty("_FloatValue"));
            }
            break;

            case Parameter.Type.Bool:
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("_BoolValue"));
            }
            break;

            case Parameter.Type.String:
            {
                EditorGUILayout.PropertyField(functionProperty);

                EditorGUILayout.PropertyField(serializedObject.FindProperty("_StringValue"));
            }
            break;

            case Parameter.Type.Enum:
            {
                SerializedProperty enumValueProperty = serializedObject.FindProperty("_EnumValue");
                enumValueProperty.SetStateData(GetReferenceType());

                EditorGUILayout.PropertyField(enumValueProperty);
            }
            break;

            case Parameter.Type.GameObject:
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("_GameObjectValue"));
            }
            break;

            case Parameter.Type.Vector2:
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("_Vector2Value"));
            }
            break;

            case Parameter.Type.Vector3:
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("_Vector3Value"));
            }
            break;

            case Parameter.Type.Quaternion:
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("_QuaternionValue"));
            }
            break;

            case Parameter.Type.Rect:
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("_RectValue"));
            }
            break;

            case Parameter.Type.Bounds:
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("_BoundsValue"));
            }
            break;

            case Parameter.Type.Color:
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("_ColorValue"));
            }
            break;

            case Parameter.Type.Transform:
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("_TransformValue"));
            }
            break;

            case Parameter.Type.RectTransform:
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("_RectTransformValue"));
            }
            break;

            case Parameter.Type.Rigidbody:
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("_RigidbodyValue"));
            }
            break;

            case Parameter.Type.Rigidbody2D:
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("_Rigidbody2DValue"));
            }
            break;

            case Parameter.Type.Component:
            {
                SerializedProperty componentValueProperty = serializedObject.FindProperty("_ComponentValue");
                componentValueProperty.SetStateData(GetReferenceType());

                EditorGUILayout.PropertyField(componentValueProperty);
            }
            break;

            case Parameter.Type.Variable:
            {
                Parameter parameter     = referenceProperty.GetParameter();
                string    valueTypeName = (parameter != null && parameter.valueType != null) ? parameter.valueType.ToString() : "Variable";
                string    message       = string.Format(Localization.GetWord("CalcParameter.NotSupportVariable"), valueTypeName);
                EditorGUILayout.HelpBox(message, MessageType.Warning);
            }
            break;
            }

            serializedObject.ApplyModifiedProperties();
        }
        void ImportLegacy(ParameterConditionLegacy legacy)
        {
            ParameterReference parameterReference = legacy._Reference;
            Parameter          parameter          = parameterReference.parameter;

            Parameter.Type parameterType = parameter != null ? parameter.type : legacy._ParameterType;

            var condition = new ParameterCondition();

            condition._Reference     = legacy._Reference;
            condition._ParameterType = parameterType;
            condition._ReferenceType = legacy._ReferenceType;
            condition._CompareType   = legacy._CompareType;

            switch (parameterType)
            {
            case Parameter.Type.Int:
                _IntParameters.Add(legacy._IntValue);
                condition._ParameterIndex = _IntParameters.Count - 1;
                break;

            case Parameter.Type.Long:
                _LongParameters.Add(legacy._LongValue);
                condition._ParameterIndex = _LongParameters.Count - 1;
                break;

            case Parameter.Type.Float:
                _FloatParameters.Add(legacy._FloatValue);
                condition._ParameterIndex = _FloatParameters.Count - 1;
                break;

            case Parameter.Type.Bool:
                _BoolParameters.Add(legacy._BoolValue);
                condition._ParameterIndex = _BoolParameters.Count - 1;
                break;

            case Parameter.Type.String:
                _StringParameters.Add(legacy._StringValue);
                condition._ParameterIndex = _StringParameters.Count - 1;
                break;

            case Parameter.Type.Enum:
                _EnumParameters.Add(legacy._EnumValue);
                condition._ParameterIndex = _EnumParameters.Count - 1;
                break;

            case Parameter.Type.GameObject:
                _GameObjectParameters.Add(legacy._GameObjectValue);
                condition._ParameterIndex = _GameObjectParameters.Count - 1;
                break;

            case Parameter.Type.Vector2:
                _Vector2Parameters.Add(legacy._Vector2Value);
                condition._ParameterIndex = _Vector2Parameters.Count - 1;
                break;

            case Parameter.Type.Vector3:
                _Vector3Parameters.Add(legacy._Vector3Value);
                condition._ParameterIndex = _Vector3Parameters.Count - 1;
                break;

            case Parameter.Type.Quaternion:
                _QuaternionParameters.Add(legacy._QuaternionValue);
                condition._ParameterIndex = _QuaternionParameters.Count - 1;
                break;

            case Parameter.Type.Rect:
                _RectParameters.Add(legacy._RectValue);
                condition._ParameterIndex = _RectParameters.Count - 1;
                break;

            case Parameter.Type.Bounds:
                _BoundsParameters.Add(legacy._BoundsValue);
                condition._ParameterIndex = _BoundsParameters.Count - 1;
                break;

            case Parameter.Type.Color:
                _ColorParameters.Add(legacy._ColorValue);
                condition._ParameterIndex = _ColorParameters.Count - 1;
                break;

            case Parameter.Type.Transform:
                _ComponentParameters.Add(legacy._TransformValue.ToFlexibleComponent());
                condition._ParameterIndex = _ComponentParameters.Count - 1;
                break;

            case Parameter.Type.RectTransform:
                _ComponentParameters.Add(legacy._RectTransformValue.ToFlexibleComponent());
                condition._ParameterIndex = _ComponentParameters.Count - 1;
                break;

            case Parameter.Type.Rigidbody:
                _ComponentParameters.Add(legacy._RigidbodyValue.ToFlexibleComponent());
                condition._ParameterIndex = _ComponentParameters.Count - 1;
                break;

            case Parameter.Type.Rigidbody2D:
                _ComponentParameters.Add(legacy._Rigidbody2DValue.ToFlexibleComponent());
                condition._ParameterIndex = _ComponentParameters.Count - 1;
                break;

            case Parameter.Type.Component:
                _ComponentParameters.Add(legacy._ComponentValue);
                condition._ParameterIndex = _ComponentParameters.Count - 1;
                break;

            case Parameter.Type.Variable:
                break;
            }

            condition.owner = this;

            _Conditions.Add(condition);
        }
        private void ConditionGUI(ParameterConditionLegacyProperty conditionProperty)
        {
            Parameter.Type parameterType = conditionProperty.GetParameterType();

            SerializedProperty compareTypeProperty = conditionProperty.compareTypeProperty;

            switch (parameterType)
            {
            case Parameter.Type.Int:
            {
                _LayoutArea.PropertyField(compareTypeProperty);
                _LayoutArea.PropertyField(conditionProperty.intValueProperty, EditorGUITools.GetTextContent("Int Value"));
            }
            break;

            case Parameter.Type.Long:
            {
                _LayoutArea.PropertyField(compareTypeProperty);
                _LayoutArea.PropertyField(conditionProperty.longValueProperty, EditorGUITools.GetTextContent("Long Value"));
            }
            break;

            case Parameter.Type.Float:
            {
                _LayoutArea.PropertyField(compareTypeProperty);
                _LayoutArea.PropertyField(conditionProperty.floatValueProperty, EditorGUITools.GetTextContent("Float Value"));
            }
            break;

            case Parameter.Type.Bool:
            {
                _LayoutArea.PropertyField(conditionProperty.boolValueProperty, EditorGUITools.GetTextContent("Bool Value"));
            }
            break;

            case Parameter.Type.String:
            {
                _LayoutArea.PropertyField(compareTypeProperty);
                _LayoutArea.PropertyField(conditionProperty.stringValueProperty, EditorGUITools.GetTextContent("String Value"));
            }
            break;

            case Parameter.Type.GameObject:
            {
                _LayoutArea.PropertyField(conditionProperty.gameObjectValueProperty, EditorGUITools.GetTextContent("GameObject Value"));
            }
            break;

            case Parameter.Type.Vector2:
            {
                _LayoutArea.PropertyField(conditionProperty.vector2ValueProperty, EditorGUITools.GetTextContent("Vector2 Value"));
            }
            break;

            case Parameter.Type.Vector3:
            {
                _LayoutArea.PropertyField(conditionProperty.vector3ValueProperty, EditorGUITools.GetTextContent("Vector3 Value"));
            }
            break;

            case Parameter.Type.Quaternion:
            {
                _LayoutArea.PropertyField(conditionProperty.quaternionValueProperty, EditorGUITools.GetTextContent("Quaternion Value"));
            }
            break;

            case Parameter.Type.Rect:
            {
                _LayoutArea.PropertyField(conditionProperty.rectValueProperty, EditorGUITools.GetTextContent("Rect Value"));
            }
            break;

            case Parameter.Type.Bounds:
            {
                _LayoutArea.PropertyField(conditionProperty.boundsValueProperty, EditorGUITools.GetTextContent("Bounds Value"));
            }
            break;

            case Parameter.Type.Color:
            {
                _LayoutArea.PropertyField(conditionProperty.colorValueProperty, EditorGUITools.GetTextContent("Color Value"));
            }
            break;

            case Parameter.Type.Transform:
            {
                _LayoutArea.PropertyField(conditionProperty.transformValueProperty, EditorGUITools.GetTextContent("Transform Value"));
            }
            break;

            case Parameter.Type.RectTransform:
            {
                _LayoutArea.PropertyField(conditionProperty.rectTransformValueProperty, EditorGUITools.GetTextContent("RectTransform Value"));
            }
            break;

            case Parameter.Type.Rigidbody:
            {
                _LayoutArea.PropertyField(conditionProperty.rigidbodyValueProperty, EditorGUITools.GetTextContent("Rigidbody Value"));
            }
            break;

            case Parameter.Type.Rigidbody2D:
            {
                _LayoutArea.PropertyField(conditionProperty.rigidbody2DValueProperty, EditorGUITools.GetTextContent("Rigidbody2D Value"));
            }
            break;

            case Parameter.Type.Component:
            {
                SerializedProperty componentValueProperty = conditionProperty.componentValueProperty;
                componentValueProperty.SetStateData(conditionProperty.GetReferenceType());

                _LayoutArea.PropertyField(componentValueProperty, EditorGUITools.GetTextContent("Component Value"));
            }
            break;

            case Parameter.Type.Enum:
            {
                SerializedProperty enumValueProperty = conditionProperty.enumValueProperty;
                enumValueProperty.SetStateData(conditionProperty.GetReferenceType());

                _LayoutArea.PropertyField(enumValueProperty, EditorGUITools.GetTextContent("Enum Value"));
            }
            break;

            case Parameter.Type.Variable:
            {
                Parameter parameter     = conditionProperty.referenceProperty.GetParameter();
                string    valueTypeName = (parameter != null && parameter.valueType != null) ? parameter.valueType.ToString() : "Variable";
                string    message       = string.Format(Localization.GetWord("ParameterCondition.NotSupportVariable"), valueTypeName);

                _LayoutArea.HelpBox(message, MessageType.Warning);
            }
            break;
            }
        }
        void DoGUI(SerializedProperty property, GUIContent label)
        {
            ParameterConditionLegacyProperty conditionProperty = new ParameterConditionLegacyProperty(property);

            Parameter.Type oldParameterType = conditionProperty.GetParameterType();

            EditorGUI.BeginChangeCheck();
            _LayoutArea.PropertyField(conditionProperty.referenceProperty.property);
            if (EditorGUI.EndChangeCheck())
            {
                Parameter.Type parameterType = conditionProperty.GetParameterType();
                if (parameterType != oldParameterType)
                {
                    DeleteOldBranch(conditionProperty, oldParameterType);
                }
                oldParameterType = parameterType;
            }

            ParameterReferenceType parameterReferenceType = conditionProperty.referenceProperty.type;

            if (parameterReferenceType == ParameterReferenceType.DataSlot)
            {
                EditorGUI.BeginChangeCheck();
                _LayoutArea.PropertyField(conditionProperty.parameterTypeProperty);
                if (EditorGUI.EndChangeCheck())
                {
                    Parameter.Type parameterType = conditionProperty.GetParameterType();
                    if (parameterType != oldParameterType)
                    {
                        DeleteOldBranch(conditionProperty, oldParameterType);

                        conditionProperty.referenceType = null;
                    }
                    oldParameterType = parameterType;
                }

                switch (oldParameterType)
                {
                case Parameter.Type.Component:
                {
                    System.Type oldReferenceType = conditionProperty.referenceType;

                    conditionProperty.referenceTypeProperty.property.SetStateData <ClassTypeConstraintAttribute>(ClassTypeConstraintEditorUtility.component);

                    EditorGUI.BeginChangeCheck();
                    _LayoutArea.PropertyField(conditionProperty.referenceTypeProperty.property);
                    if (EditorGUI.EndChangeCheck())
                    {
                        System.Type referenceType = conditionProperty.referenceType;
                        if (referenceType != oldReferenceType)
                        {
                            DeleteOldBranch(conditionProperty, oldParameterType);
                        }
                        oldReferenceType = referenceType;
                    }
                }
                break;

                case Parameter.Type.Enum:
                {
                    System.Type oldReferenceType = conditionProperty.referenceType;

                    conditionProperty.referenceTypeProperty.property.SetStateData <ClassTypeConstraintAttribute>(ClassTypeConstraintEditorUtility.enumField);

                    EditorGUI.BeginChangeCheck();
                    _LayoutArea.PropertyField(conditionProperty.referenceTypeProperty.property);
                    if (EditorGUI.EndChangeCheck())
                    {
                        System.Type referenceType = conditionProperty.referenceType;
                        if (referenceType != oldReferenceType)
                        {
                            DeleteOldBranch(conditionProperty, oldParameterType);
                        }
                        oldReferenceType = referenceType;
                    }
                }
                break;
                }
            }

            if (parameterReferenceType == ParameterReferenceType.DataSlot || conditionProperty.referenceProperty.container != null)
            {
                ConditionGUI(conditionProperty);
            }
        }
        void DeleteOldBranch(ParameterConditionLegacyProperty conditionProperty, Parameter.Type type)
        {
            SerializedProperty valueProperty = null;

            switch (type)
            {
            case Parameter.Type.Int:
            {
                valueProperty = conditionProperty.intValueProperty;
            }
            break;

            case Parameter.Type.Long:
            {
                valueProperty = conditionProperty.longValueProperty;
            }
            break;

            case Parameter.Type.Float:
            {
                valueProperty = conditionProperty.floatValueProperty;
            }
            break;

            case Parameter.Type.Bool:
            {
                valueProperty = conditionProperty.boolValueProperty;
            }
            break;

            case Parameter.Type.String:
            {
                valueProperty = conditionProperty.stringValueProperty;
            }
            break;

            case Parameter.Type.GameObject:
            {
                valueProperty = conditionProperty.gameObjectValueProperty;
            }
            break;

            case Parameter.Type.Vector2:
            {
                valueProperty = conditionProperty.vector2ValueProperty;
            }
            break;

            case Parameter.Type.Vector3:
            {
                valueProperty = conditionProperty.vector3ValueProperty;
            }
            break;

            case Parameter.Type.Quaternion:
            {
                valueProperty = conditionProperty.quaternionValueProperty;
            }
            break;

            case Parameter.Type.Rect:
            {
                valueProperty = conditionProperty.rectValueProperty;
            }
            break;

            case Parameter.Type.Bounds:
            {
                valueProperty = conditionProperty.boundsValueProperty;
            }
            break;

            case Parameter.Type.Color:
            {
                valueProperty = conditionProperty.colorValueProperty;
            }
            break;

            case Parameter.Type.Transform:
            {
                valueProperty = conditionProperty.transformValueProperty;
            }
            break;

            case Parameter.Type.RectTransform:
            {
                valueProperty = conditionProperty.rectTransformValueProperty;
            }
            break;

            case Parameter.Type.Rigidbody:
            {
                valueProperty = conditionProperty.rigidbodyValueProperty;
            }
            break;

            case Parameter.Type.Rigidbody2D:
            {
                valueProperty = conditionProperty.rigidbody2DValueProperty;
            }
            break;

            case Parameter.Type.Component:
            {
                valueProperty = conditionProperty.componentValueProperty;
            }
            break;
            }

            if (valueProperty != null)
            {
                foreach (object valueObj in EditorGUITools.GetPropertyObjects(valueProperty))
                {
                    EachField <DataSlot> .Find(valueObj, valueObj.GetType(), (s) =>
                    {
                        s.Disconnect();
                    });
                }
            }
        }