void Start() { pbg = GameObject.Find("Main Camera").GetComponent <ParallaxBG> (); scriptComponents = GameObject.Find("Main Camera").GetComponents <MonoBehaviour>(); if (GameObject.Find("ScoreSaver") == null) { GameObject ScoreSaver = (GameObject)Instantiate(scoresaver, transform.position, Quaternion.identity); ScoreSaver.name = "ScoreSaver"; } StartCoroutine("WaitForInit"); }
// Use this for initialization void Start() { mgm = GameObject.Find("Canvas").GetComponent <MainGameManager> (); pbg = GameObject.Find("Main Camera").GetComponent <ParallaxBG> (); }