public void Execute() { paparazzi.PaparazziMove(); if (paparazzi.Target != null) { paparazzi.ChangeState(new RangeState()); } }
public void Execute() { if (Paparazzi.Target != null) { Paparazzi.PaparazziMove(); Paparazzi.MyAnimator.SetFloat("speed", 1); Paparazzi.movementSpeed = 1.5f; Paparazzi.effectImage.enabled = true; } else { Paparazzi.effectImage.enabled = false; Paparazzi.MyAnimator.SetFloat("speed", 0); Paparazzi.movementSpeed = 1.5f; Paparazzi.ChangeState(new PatrolState()); } }