Пример #1
0
    /// <summary>
    /// Gets all necessary references.
    /// </summary>
    void Start()
    {
        networkLayer = this.GetComponent<PanelNetworkLayer>();

        substance = panelBase.GetComponent<Renderer>().material as ProceduralMaterial;

        //otherPanels = GameController.instance.GetGamePanels();
    }
Пример #2
0
    /// <summary>
    /// Gets all necessary references.
    /// </summary>
    void Start()
    {
        networkLayer = this.GetComponent <PanelNetworkLayer>();

        substance = panelBase.GetComponent <Renderer>().material as ProceduralMaterial;

        //otherPanels = GameController.instance.GetGamePanels();
    }