Пример #1
0
    public void AddPanelItem(PanelLibraryItem.IModel item)
    {
        PanelLibraryItem newItem = Instantiate(libraryItemPrefab, libraryUI.libraryContainer);

        newItem.Setup(item);
        items.Add(newItem);
    }
Пример #2
0
 public void AddPanel(PanelLibraryItem.IModel libPanel, bool dragOn)
 {
     Util.Log($"KEEP ME adding panel {libPanel.GetTitle()}");
     CardPanel.IAssignedPanel panel = libPanel.Assign();
     Util.Log($"KEEP ME added panel, ID = {panel.GetId()}");
     // Call this last, so it shows the default cards we added right above.
     panelManager.AddPanel(panel, true /*added from library*/, dragOn);
 }
Пример #3
0
    public void Setup(IModel model)
    {
        this.model            = model;
        image.sprite          = model.GetIcon();
        titleField.text       = model.GetTitle();
        descriptionField.text = model.GetDescription();

        backgroundImage.color = model.GetColor();
    }
Пример #4
0
    void AddPanel(PanelLibraryItem.IModel libPanel, bool dragOn = false)
    {
        if (Time.unscaledTime - lastPanelAddTime < 0.5f)
        {
            // Weird race conditions can happen in multiplayer, even with no other
            // players, so prevent this from happening too fast.
            return;
        }
        lastPanelAddTime = Time.unscaledTime;

        onRequestAddPanel?.Invoke(libPanel, dragOn);
        Close();
    }