void Awake() { // originalpos=this.transform.localPosition; // originalpos2=this.transform.parent.localPosition; handler = transform.parent.parent.GetComponent <PadlockHandler> (); clip = Resources.Load("Music/door-shut-03") as AudioClip; }
void OnTriggerStay2D(Collider2D col) { if (col.name == "MainChar") { if (!locked) { if (Input.GetButtonDown(button)) { col.transform.position = waypoint.transform.position; } } else { PadlockHandler handler = GameObject.Find("UI").GetComponent <PadlockHandler>(); if (Input.GetButtonDown("Interact")) { MoveLockUp.lockToUnlock = this.gameObject; MoveLockUp.coll = col; handler.Enable(col); } if (Input.GetKeyDown(KeyCode.R)) { handler.Disable(col); } } } }
void Awake() { handler = this.transform.parent.transform.parent.GetComponent <PadlockHandler>(); }