Пример #1
0
    // Use this for initialization
    void Start()
    {
        //Screen.orientation = ScreenOrientation.LandscapeLeft;
        m_PadConnect = PadConnect.Instance;

        StartCoroutine("SendMoveRotate");         //멀티 스레드처럼 동시처리 가능
    }
Пример #2
0
    void Start()
    {
        //CommonUtil.ScreenSettingsPortrait();

        CommandQueue = new Queue <int> ();
        //numberPad.SetActive(false);

        //clientController = UXClientController.Instance;
        m_PadConnect = PadConnect.Instance;
        //clientController.OnConnected += OnConnected;
        //clientController.OnConnectFailed += OnConnectFailed;
        //clientController.OnJoinSucceeded += OnJoinSucceeded;
        //clientController.OnJoinFailed += OnJoinFailed;
        //clientController.OnDisconnected += OnDisconnected;
        m_PadConnect.OnConnectSucceed += OnConnected;
        m_PadConnect.OnConnectFailed  += OnConnectFailed;
        m_PadConnect.OnBindSuccess    += OnBindSuccess;
        m_PadConnect.OnBindFailed     += OnBindFailed;

        m_PadConnect.Connect();
    }
Пример #3
0
 // Use this for initialization
 void Start()
 {
     m_PadConnect = PadConnect.Instance;
     //CommonUtil.ScreenSettingsPortrait();
     //clientController = UXClientController.Instance;
 }