Пример #1
0
 override protected void affectPacman(PacmanController pacman)
 {
     for (int i = 0; i < (int)Random.Range(4.0f, 9.0f); i++)
     {
         Instantiate(tinyGreenBall, gameObject.transform.position + new Vector3(0, 0.1f, 0), Quaternion.identity);
     }
     pacman.increaseScore(pointsValue);
 }
Пример #2
0
 override protected void affectPacman(PacmanController pacman)
 {
     pacman.increaseScore(pointsValue);
 }