internal static TexturePacker CreateTexturePacker(PackingAlgorithmEnum _packingAlgorithm) { if (_packingAlgorithm == PackingAlgorithmEnum.MeshBakerTexturePacker) { return(new TexturePackerRegular()); } else if (_packingAlgorithm == PackingAlgorithmEnum.MeshBakerTexturePacker_Fast) { return(new TexturePackerRegular()); } else if (_packingAlgorithm == PackingAlgorithmEnum.MeshBakerTexturePacker_Horizontal) { TexturePackerHorizontalVert tp = new TexturePackerHorizontalVert(); tp.packingOrientation = TexturePackerHorizontalVert.TexturePackingOrientation.horizontal; return(tp); } else if (_packingAlgorithm == PackingAlgorithmEnum.MeshBakerTexturePacker_Vertical) { TexturePackerHorizontalVert tp = new TexturePackerHorizontalVert(); tp.packingOrientation = TexturePackerHorizontalVert.TexturePackingOrientation.vertical; return(tp); } else { Debug.LogError("packing algorithm must be one of the MeshBaker options to create a Texture Packer"); } return(null); }
internal static ITextureCombinerPacker CreatePacker(bool onlyOneTextureInAtlasReuseTextures, PackingAlgorithmEnum packingAlgorithm) { if (onlyOneTextureInAtlasReuseTextures) { return(new TextureCombinerPackerOneTextureInAtlas()); } else if (packingAlgorithm == PackingAlgorithmEnum.UnitysPackTextures) { return(new MB3_TextureCombinerPackerUnity()); } else if (packingAlgorithm == PackingAlgorithmEnum.MeshBakerTexturePacker_Horizontal) { if (USE_EXPERIMENTAL_HOIZONTALVERTICAL) { return(new TextureCombinerPackerMeshBakerHorizontalVertical(TextureCombinerPackerMeshBakerHorizontalVertical.AtlasDirection.horizontal)); } else { return(new TextureCombinerPackerMeshBaker()); } } else if (packingAlgorithm == PackingAlgorithmEnum.MeshBakerTexturePacker_Vertical) { if (USE_EXPERIMENTAL_HOIZONTALVERTICAL) { return(new TextureCombinerPackerMeshBakerHorizontalVertical(TextureCombinerPackerMeshBakerHorizontalVertical.AtlasDirection.vertical)); } else { return(new TextureCombinerPackerMeshBaker()); } } else if (packingAlgorithm == PackingAlgorithmEnum.MeshBakerTexturePacker) { return(new TextureCombinerPackerMeshBaker()); } else { return(new TextureCombinerPackerMeshBakerFast()); } }
internal static ITextureCombineAtlasPacker CreateAtlasPacker(bool onlyOneTextureInAtlasReuseTextures, PackingAlgorithmEnum packingAlgorithm) { return(new TextureCombineAtlasPacker()); }