private static void SendPickUpdateRequest() { if (string.IsNullOrEmpty(Program.MatchToTrack)) { return; } Packets.MatchPicksPacket matchPicks = new Packets.MatchPicksPacket(Program.MatchToTrack); PacketWriter writer = new PacketWriter(matchPicks); matchPicks.Send(writer, Program.Client); }
private void B_RefreshPicks_Click(object sender, EventArgs e) { if (Program.Client == null || Program.Client.CurrentState == Network.Client.State.Disconnected || Program.Client.CurrentState == Network.Client.State.Failed) { MessageBox.Show("You have to connect first in order to track matches"); return; } Packets.MatchPicksPacket matches = new Packets.MatchPicksPacket(Program.MatchToTrack); PacketWriter writer = new PacketWriter(matches); matches.Send(writer, Program.Client); }