public static void KRoomInfo(Session right, PacketRead rs) { libcomservice.REQUEST.Room room = new libcomservice.REQUEST.Room(); ushort m_usRoomID = rs.UShort(); room.m_strRoomName = rs.UnicodeString(); room.m_bPublic = rs.Bool(); room.m_bGuild = rs.Bool(); room.m_strRoomPasswd = rs.UnicodeString(); short m_usUsers = rs.Short(); room.m_usMaxUsers = rs.Get_Short(); room.m_bPlaying = rs.Bool(); room.m_cGrade = rs.Byte(); room.m_cGameCategory = rs.Byte(); room.m_iGameMode = rs.Int(); room.m_iSubGameMode = rs.Int(); room.m_bRandomableMap = rs.Bool(); room.m_iMapID = rs.Int(); room.m_iP2PVersion = rs.Int(); byte[] m_abSlotOpen = rs.Buffer_Array_Bytes(6); room.m_vecMonsterSlot = rs.Int(); room.m_cDifficulty = rs.Int(); rs.Jump(17); ushort index_room = 0; for (ushort i = 1; i < GameServer.m_usMaxUsers; i++) { if (GameServer.List_Rooms.ContainsKey(i)) { continue; } index_room = i; break; } room.m_usRoomID = index_room; room.m_dwSlots[0].Active = true; room.m_dwSlots[0].usr = right; room.m_dwSlots[0].Leader = true; room.m_dwSlots[0].Open = false; room.m_dwSlots[0].Status = 0; room.m_dwSlots[0].AFK = false; room.m_dwSlots[0].Team = 0; for (int i = 1; i < room.m_usMaxUsers; i++) { room.m_dwSlots[i].Active = false; room.m_dwSlots[i].usr = null; room.m_dwSlots[i].Leader = false; room.m_dwSlots[i].Open = true; room.m_dwSlots[i].Status = 0; room.m_dwSlots[i].AFK = false; room.m_dwSlots[i].Team = 0; } right.PInfo.CurRoom = room; }
public void Register(Session p, PacketRead r) { string userNickname = r.UnicodeString(); DataSet Query = new DataSet(); GameServer.Sql.Exec(Query, "SELECT * FROM NickNames WHERE nick = '{0}'", userNickname); if (Query.Tables[0].Rows.Count == 0) { p.PInfo.m_strNickName = userNickname; PacketWrite pw = new PacketWrite(); pw.Int(0); pw.Str(userNickname); p.SendPacket(pw, 136); DataSet DBAcess = new DataSet(); GameServer.Sql.Exec(DBAcess, "INSERT INTO NickNames(Login,nick) VALUES('{0}','{1}')", p.PInfo.m_strLogin, userNickname); } else { PacketWrite pw = new PacketWrite(); pw.HexArray("FF FF FF FD 00 00 00 00"); p.SendPacket(pw, 136); } }
public void OnChat(Session p, PacketRead r) { r.Jump(1); r.Jump(4); string ServerName = r.UnicodeString(); r.Jump(4); r.Jump(4); r.Jump(4); string text = r.UnicodeString(); if (p.PInfo.m_cStatus == "LOBBY") { SendText(p, 0, text); } if (p.PInfo.m_cStatus == "ROOM") { SendText(p, 1, text); } }
public void EnterRoom(Session p, PacketRead r) { try { r.Jump(4); ushort roomID = (ushort)r.Get_Short(); string Password = r.UnicodeString(); r.Jump(5); string userLogin = r.UnicodeString(); r.Jump(4); string userNick = r.UnicodeString(); r.Jump(4); p.PInfo.m_ucCharType = r.Byte(); Room room = RoomExists(roomID); if (room == null) { PacketWrite pw2 = new PacketWrite(); pw2.Int(1); p.SendPacket(pw2, 54); return; } else if (room.m_abTotalSlotsOpen() == 0) { PacketWrite pw2 = new PacketWrite(); pw2.Int(1); p.SendPacket(pw2, 54); return; } else if (room.m_bPlaying == true) { PacketWrite pw2 = new PacketWrite(); pw2.Int(1); p.SendPacket(pw2, 54); return; } else if (room.m_strRoomPasswd != Password) { PacketWrite pw2 = new PacketWrite(); pw2.Int(1); p.SendPacket(pw2, 54); return; } int pos = 0; if (room.m_cGameCategory == 2) { pos = room.m_abSlotOpen(); } else { byte Team1 = 0, Team2 = 0; int EmptyPos1 = -1, EmptyPos2 = -1; for (int i = 0; i < 3; i++) { if (room.m_dwSlots[i].Active == true) { Team1++; } if (EmptyPos1 == -1 && room.m_dwSlots[i].Open == true) { EmptyPos1 = i; } } for (int i = 3; i < 6; i++) { if (room.m_dwSlots[i].Active == true) { Team2++; } if (EmptyPos2 == -1 && room.m_dwSlots[i].Open == true) { EmptyPos2 = i; } } pos = EmptyPos1; if (Team1 >= Team2) { pos = EmptyPos2; } } room.m_dwSlots[pos].Active = true; room.m_dwSlots[pos].usr = p; room.m_dwSlots[pos].Open = false; room.m_dwSlots[pos].AFK = false; room.m_dwSlots[pos].Deaths = 0; room.m_dwSlots[pos].Kills = 0; room.m_dwSlots[pos].Win = 0; room.m_dwSlots[pos].PositionSlot = pos; room.m_dwSlots[pos].Leader = false; p.PInfo.CurRoom = room; p.PInfo.m_cStatus = "ROOM"; GameServer.UsersList.Remove(p); PacketWrite pw = new PacketWrite(); pw.UnicodeStr(p.PInfo.m_strLogin); pw.Int(p.PInfo.m_dwUserUID); pw.UnicodeStr(p.PInfo.m_strNickName); pw.Int(pos); pw.Byte(p.PInfo.m_ucCharType); pw.Int(0); pw.HexArray("00 FF 00 FF 00 FF 00 00 00 00"); pw.Byte((byte)(pos / 3)); pw.HexArray("01 00 00 00 64 00 00"); pw.Int(p.PInfo.m_iGamePoint); pw.Short(0); Serializables.SerializeStages(p, pw); if (room.m_sSearchLeader() == p) { pw.Bool(true); } else { pw.Bool(false); } pw.HexArray("01 00 00 00 00 00 00 00 00 00 00 00 00"); Serializables.m_roomCharacterInfo(p, pw); pw.HexArray("00 00 00 02 76 19 A8 C0 10 0C D6 BA 00 00 00 01 7F 39 00 00 00 00 00 00 00 00 00 00 00"); pw.Byte(room.m_dwSlots[pos].Status); pw.HexArray("00 00 00 00 00 12 C8 F2 00 00 00 00 00 D6 D9 BE 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 42 00 52 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 D2 F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D2 F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 01 00 00 00 00 00 06 11 16 00 00 00 00 00 00 00 00 46 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 97 D8 00 00 01 A0 04 7B 00 00 00 00 00 00 00 00"); room.SendForAllPlayersInRoom(pw, 54); RoomInfo(p, room); RoomInfoDivide(p, room); } catch (Exception ex) { Log.Write("{0}", ex.StackTrace); PacketWrite pw = new PacketWrite(); pw.Int(1); p.SendPacket(pw, 54); p.PInfo.CurRoom = null; p.PInfo.m_cStatus = "LOBBY"; GameServer.UsersList.Add(p); } }