public override void Write(PacketOutput output) { output.WriteUTF(BuildVersion); output.Write(GameId); output.WriteUTF(Guid); Random random = new Random(); output.Write(random.Next(1000000000)); output.WriteUTF(Password); output.Write(random.Next(1000000000)); output.WriteUTF(Secret); output.Write(KeyTime); output.Write((short)Key.Length); output.Write(Key); output.WriteUTF32(MapJSON); output.WriteUTF(EntryTag); output.WriteUTF(GameNet); output.WriteUTF(GameNetUserId); output.WriteUTF(PlayPlatform); output.WriteUTF(PlatformToken); output.WriteUTF(UserToken); }
public override void Write(PacketOutput output) { output.WriteUTF(Name); output.Write(GuildRank); }
public override void Write(PacketOutput output) { output.WriteUTF(Text); }
public override void Write(PacketOutput output) { output.WriteUTF(AccountId); output.WriteUTF(Token); }