public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { Username = packet.ReadString(); Debug.Log($"AHHAHAAAJAJA {Username}"); return(state); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { Id = packet.ReadVarInt(); //this.uuid = arg.readUuid(); //this.entityTypeId = (EntityType)Registry.ENTITY_TYPE.get(arg.readVarInt()); var x = packet.ReadDouble(); var y = packet.ReadDouble(); var z = packet.ReadDouble(); Position = new Vector3(Convert.ToSingle(x), Convert.ToSingle(y), Convert.ToSingle(z)); var pitch = packet.ReadByte(); var yaw = packet.ReadByte(); Look = new Vector2(pitch, yaw); EntityData = packet.ReadVarInt(); var velocityX = packet.ReadInt16(); var velocityY = packet.ReadInt16(); var velocityZ = packet.ReadInt16(); Velocity = new Vector3(velocityX, velocityY, velocityZ); return(state); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { JsonData = packet.ReadString(); Debug.LogWarning(JsonData); return(state); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { EntityId = packet.ReadVarInt(); Position = packet.readBlockPos(); Progress = packet.ReadByte(); return(state); }
public NetworkState WritePacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { packet.WriteString(ServerId); packet.WriteInt16((short)PublicKey.Length); packet.WriteUInt8Array(PublicKey); packet.WriteInt16((short)VerificationToken.Length); packet.WriteUInt8Array(VerificationToken); return(state); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { var s = packet.ReadString(); Debug.LogWarning(s); Status = ServerStatus.FromJson(s); return(NetworkState.Login); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { ServerId = packet.ReadString(); var pkLength = packet.ReadInt16(); PublicKey = packet.ReadUInt8Array(pkLength); var vtLength = packet.ReadInt16(); VerificationToken = packet.ReadUInt8Array(vtLength); return(state); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { Position = packet.readBlockPos(); BlockEntityType = packet.ReadByte(); var a = new NbtReader(packet); Tag =; return(state); }
public NetworkState WritePacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { packet.WriteVarInt(Id); //packet.Write(this.uuid); packet.WriteDouble(Position.x); packet.WriteDouble(Position.y); packet.WriteDouble(Position.z); packet.WriteByte(Convert.ToByte(Look.x)); packet.WriteByte(Convert.ToByte(Look.y)); return(state); }
public NetworkState WritePacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { try { packet.WriteVarInt(ProtocolVersion); packet.WriteString(ServerHostname); packet.WriteUInt16(ServerPort); packet.WriteVarInt((int)NextState); } catch (Exception e) { Debug.LogError($"[WritePacket] - {e.Message}"); } return(NextState); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { try { ProtocolVersion = packet.ReadVarInt(); ServerHostname = packet.ReadString(); ServerPort = packet.ReadUInt16(); NextState = (NetworkState)packet.ReadVarInt(); } catch (Exception e) { Debug.LogError($"[ReadPacket] - {e.Message}"); } return(NextState); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { Id = packet.ReadVarInt(); //this.uuid = packet.readUuid(); var x = packet.ReadDouble(); var y = packet.ReadDouble(); var z = packet.ReadDouble(); Position = new Vector3(Convert.ToSingle(x), Convert.ToSingle(y), Convert.ToSingle(z)); var yaw = packet.ReadByte(); var pitch = packet.ReadByte(); Look = new Vector2(yaw, pitch); return(state); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { Debug.LogWarning("LoginSuccess"); //try //{ // Debug.LogWarning("A"); // UUID = packet.ReadString(); // Debug.LogWarning(UUID); // Username = packet.ReadString(); // Debug.LogWarning(Username); //} //catch (Exception e) //{ // Debug.LogWarning($"aa: {e.Message}"); //} return(NetworkState.Play); }
public NetworkState WritePacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { return(state); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { return state; }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { Reason = packet.ReadString(); return(state); }
public NetworkState WritePacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { packet.WriteInt64(Time); return(state); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { TeleportId = packet.ReadVarInt(); return(state); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { Time = packet.ReadInt64(); return(state); }
public NetworkState WritePacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { packet.WriteString(JsonConvert.SerializeObject(Status)); return(state); }
public NetworkState WritePacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { packet.WriteVarInt(TeleportId); return(state); }
public NetworkState ReadPacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { compressionThreshold = packet.ReadVarInt(); Debug.LogWarning($"JDJDDJJDDJJD {compressionThreshold}"); return(state); }
public NetworkState WritePacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { packet.WriteVarInt(compressionThreshold); return(state); }
public NetworkState WritePacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { packet.WriteString(Username); return(state); }
public NetworkState WritePacket(PacketByteBuf packet, NetworkState state, NetworkSide side) { throw new NotImplementedException(); }