Пример #1
0
    // Update is called once per frame
    void Update()
    {
        if (!pacBear)
        {
            pacBear = FindObjectOfType <PacBear>();
        }

        if (pacBear)
        {
            this.transform.position = pacBear.transform.position + offset;
        }
    }
Пример #2
0
 protected override void Start()
 {
     base.Start();
     pacBear        = FindObjectOfType <PacBear>();
     startPosInGrid = posInGrid;
 }