Пример #1
0
 // Use this for initialization
 void Start()
 {
     if (emitNum == 0)
     {
         emitNum = 5;
     }
     colliders = GetComponentsInChildren<Collider> ();
     pAnim = GetComponent<P_AnimControl> ();
     debri = GameObject.Find ("Debri").GetComponentInChildren<ParticleSystem> ();
     smoke = GameObject.Find ("Smoke").GetComponentInChildren<ParticleSystem> ();
     water = GameObject.Find ("Water").GetComponentInChildren<ParticleSystem> ();
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     if (emitNum == 0)
     {
         emitNum = 5;
     }
     colliders = GetComponentsInChildren <Collider> ();
     pAnim     = GetComponent <P_AnimControl> ();
     debri     = GameObject.Find("Debri").GetComponentInChildren <ParticleSystem> ();
     smoke     = GameObject.Find("Smoke").GetComponentInChildren <ParticleSystem> ();
     water     = GameObject.Find("Water").GetComponentInChildren <ParticleSystem> ();
 }