public void SkipIntro() { LeanTween.cancelAll(false); BlackCover.CheckCanvasGroup(); BlackCover.canvasGroup.alpha = 0.0f; BlackCover.gameObject.SetActive(true); LeanTween.alpha(BlackCover.gameObject, 1.0f, 1.0f).setOnComplete(() => { GameController.StartNewGame(); }); }
public void AnimateIntro() { BlackCover.CheckCanvasGroup(); BlackCover.canvasGroup.alpha = 1.0f; LeanTween.alpha(BlackCover.gameObject, 0.0f, 0.44f); string levelDesc = string.Format("[b1]Level {0}[/b1]\n[p2]Collect All Turnips\nAvoid Selling Hot Dogs[/p2]", LevelNumber); LevelDesc.text.text = PlanetUnityStyle.ReplaceStyleTags(levelDesc); UpdateScoreField(); }