private void button4_Click(object sender, EventArgs e) { Button btn = sender as Button; try { switch (btn.Text) { case "Attach": PS4.AttachDebugger(PID, DebuggerInterruptCallback); if (PS4.IsConnected) { PS4.ProcessResume(); } atch.Text = "Detach"; this.Size = new Size(1415, 505); PS4.Notify(222, "Cain532 is watching your game"); gameInfo = new GameInfo(PS4); this.Text += $" || ◄{gameInfo.titleID} v{gameInfo.version} '{gameInfo.username}' ►"; break; case "Detach": PS4.DetachDebugger(); this.Size = new Size(300, 120); PS4.Notify(222, "Your game is hidden from Cain532"); atch.Text = "Attach"; this.Text = "PS4 Debugger - Cain532"; break; } } catch (Exception ex) { //MessageBox.Show(ex.Message); } }