// Token: 0x06000CED RID: 3309 RVA: 0x00041B18 File Offset: 0x0003FD18
        public bool ConnectTarget(string TargetName)
        {
            if (TMAPI.AssemblyLoaded)
            {
                this.PS3TMAPI_NET();
            }
            TMAPI.AssemblyLoaded = false;
            bool flag = PS3TMAPI.SUCCEEDED(PS3TMAPI.InitTargetComms());

            if (flag)
            {
                flag = PS3TMAPI.SUCCEEDED(PS3TMAPI.GetTargetFromName(TargetName, out TMAPI.Target));
                flag = PS3TMAPI.SUCCEEDED(PS3TMAPI.Connect(TMAPI.Target, null));
            }
            return(flag);
        }
Пример #2
0
        public bool Connect(string TargetName)
        {
            bool result = false;

            if (AssemblyLoaded)
            {
                PS3TMAPI_NET();
            }
            AssemblyLoaded = false;
            result         = PS3TMAPI.SUCCEEDED(PS3TMAPI.InitTargetComms());
            if (result)
            {
                result = PS3TMAPI.SUCCEEDED(PS3TMAPI.GetTargetFromName(TargetName, out Target));
                result = PS3TMAPI.SUCCEEDED(PS3TMAPI.Connect(Target, null));
            }
            return(result);
        }
Пример #3
0
        /// <summary>
        /// Connect the target by is name.
        /// </summary>
        /// <param name="TargetName"></param>
        /// <returns></returns>
        public bool ConnectTarget(string TargetName)
        {
            if (AssemblyLoaded)
            {
                PS3TMAPI_NET();
            }
            AssemblyLoaded = false;
            bool result = PS3TMAPI.SUCCEEDED(PS3TMAPI.InitTargetComms());

            if (result)
            {
                PS3TMAPI.SUCCEEDED(PS3TMAPI.GetTargetFromName(TargetName, out Target));
                result    = PS3TMAPI.SUCCEEDED(PS3TMAPI.Connect(Target, null));
                IPAddress = result ? GetConnectionInfo().IPAddress : "127.0.0.1";
            }
            IsConnected = result;
            return(result);
        }